> > Ok, so what I'm trying to do is to enable what people call "smooth > scrolling" on an input level, meaning that scrolling is not based on > discrete arbitrary "steps" but on a more fluid motion. These types of > events makes most sense for certain types of step-less scroll wheels > and touchpads and I'll try to explain why. > > When axis events are discrete steps, there is indeed little need to > relate to any kind of coordinate space except knowing what is "up" and > what is "down". A step can only be 1 or -1, thats it. This is how it > traditionally works in X11 (except XI2 I think supports non-discrete > axis events). > > If one wants to have axis events that more resemble smooth motions, > such as the ones emitted by those step-less scroll wheels or > touchpads, one needs to specify what the events actually mean, since > they are no longer only limited to 1 and -1. To do this, if we specify > an axis event to be a vector along an axis in a coordinate space > identical to motion events, we can create axis events that relate to > some measurement already known to both the compositor and client. A > step-less scroll wheel would transform its scroll events to a motion > vector measured in pixels and a touchpad would simply emit an axis > event as it would emit a motion event when scrolling. A client could > then read these events and can scroll its view by that amount of > pixels specified by the value parameter. > > Jonas >
This makes it much clearer. I saw there was some discussion in IRC a few days ago too. Perhaps you could put the key points you've made here, in the protocol description. I guess the only thing is now, evdev needs fixing to emit the same expected format. Scott
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