On Thu, Jan 29, 2009 at 07:54:32PM +0100, Guillaume Melquiond wrote:
> Hi,
> 
> I intend to work a bit more on the patch, in particular the "query"
> and "variable sharing" parts. But I wouldn't mind some early feedback
> on the approach of embedding Lua code inside WML.

I welcome the idea of embedding lua in WML. I've been looking at using
lua in Wesnoth a while ago and lua looked really interesting. I never
found time to actual implement it, but I still like the idea. What I
like about lua is that it's meant as embedded language so you have more
control on it, unlike the Python AI. With the Python AI we have to be
careful people can't upload "evil" AIs, which should be easier to avoid
with lua.

If we're going to implement lua bindings in Wesnoth (and I'm in favour)
we should also look what to do with the Python AI and the new formula
language Sirp implemented.

-- 
Regards,
Mark de Wever aka Mordante/SkeletonCrew

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