Louis. Lenders wrote:
Hi, is there anything wrong with this patch? If so, could you please
tell me what. Thx
*/"Louis. Lenders" <[EMAIL PROTECTED]>/* wrote:
Hi, this patch should fix failing tests in d3d9, like you see for
example here:
http://test.winehq.org/data/200612231000/
Appearently the tests in stateblock.c didn't need to be modified,
as they create the device with flag D3DDEVTYPE_NULLREF; these
tests do not fail anywhere.
thanks for some advice from stringfellow
------------------------------------------------------------------------
So why not fallback to REF or NULLREF type of device everywhere else if
HAL is unavailable?
Do those tests need HAL support in the first place?