Louis. Lenders wrote:
Hi, is there anything wrong with this patch? If so, could you please tell me what. Thx

*/"Louis. Lenders" <[EMAIL PROTECTED]>/* wrote:

    Hi, this patch should fix failing tests in d3d9, like you see for
    example here:
    http://test.winehq.org/data/200612231000/

    Appearently the tests in stateblock.c didn't need to be modified,
    as they create the device with flag D3DDEVTYPE_NULLREF; these
    tests do not fail anywhere.

    thanks for some advice from stringfellow
    ------------------------------------------------------------------------

So why not fallback to REF or NULLREF type of device everywhere else if HAL is unavailable?
Do those tests need HAL support in the first place?


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