Hi! On 11.05.2007 21:16, Stefan Dösinger wrote: > With Wine 0.9.37 we've archieved something that I allow myself to call a > small > milestone - All Direct3D7 Immediate mode SDK demos successfully perform their > intended rendering.
Congratulations! > Two major problems are left though, namely windowed opengl rendering(see the > junk where a menu bar should be) and GetDC(there should be a little bit of > text rendered, I disabled render target locking to get proper performance). > > Where to go from here? I am currently fixing the DirectDraw rewrite > regressions I can get hold of, and I am trying to make D3D thread safe > finally. From the application point of view my focus will stay on fixing > older apps first, which somewhat includes getting thread safety, render > target locking and GetDC working properly. Did you change something affecting D3D multithreaded apps? Star Trek: Bridge Commander doesn't start for me (only blank screen) since 0.9.37. http://appdb.winehq.org/appview.php?iVersionId=4207 (AppDB) http://www.bridgecommander.com/indepth/bcdemo.htm (downloadable demo) I'm using the opensource r300 ATI drivers if that matters. Regards, Carl-Daniel