Your latest patch is already doing it right, IMPORTS must be changed to d3dx9_36 and IMPORTLIB must stay d3dx9.
> > > any idea to fix this problem? > > David > > 2008/9/11 Tony Wasserka <[EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]>> > > > On Mi, 2008-09-10 at 18:16 +0200, Tony wrote: > > > Hi, > At least for all Windows versions below Vista, the d3dx9 > importlib does exist (and d3dx9_36 does not), > > > > I installed a recent dx9-runtime on my w2k test system, but a > d3dx9.dll > is not > present (d3dx9_36.dll exist). > > I get always a blocking popup, when the testlist is created. > > > > > You are speaking about the IMPORT d3dx9_36.dll. > I was talking about the IMPORTLIB which is called d3dx9.lib, > which is part of the DirectX SDK and used to compile d3dx9 > applications, whereas the dll file is used to run them. > >