On Friday 02 January 2009 10:58:48 Dan Kegel wrote: > Got another game that needs dxdiagn fixes? Personally, I don't know of any other games that need dxdiagn fixes but I guess you already identified potential candidates earlier.
> Or they could go ahead and do dxdiag on top of dxdiagn. That might be a good idea as it would simplify dxdiagn development by offering a GUI showing the retrieved values and those still missing. -- Markus