2009/5/3 Nicklas Börjesson <nicklas.borjes...@ws.se>:
>
>>I disagree. When first introduced to them, I found the severity levels
>>to be suitably vague to make me read the definitions. Once I read
>>them, it was clear to me what each level means.
>
> Suitably? Do you mean that the severity levels are the way they are to make 
> people read their definitions?  :-)
>
> Jokes aside, that's exactly what I don't want.
> I want them to be even more vague(Low, Medium, High and Critical) and without 
> any definitions except for the highest level.
> This way, one will elicit more how the user perceives the overall impact of 
> the bug, without having to shoehorn them into some level that only partly 
> matches their impression. Done with the help of the users indisputable 
> "common sense", of course.

So you suggest making the severity ratings meaningless to anyone but
... well, you don't actually mention anyone knowing what they *really*
mean, but I assume an exclusive clique of developers or bugzilla
admins? Users have different opinions on what level of bug they
encounter depending on what *task* they're trying to perform, which is
not particularly useful to developers who need strict reproducability.

> Also, the priority flag should not be visible to the user by default, it 
> should be a strangely named setting somewhere in the user preferences.

It already is a strangely named setting, but the user preferences is
far from the right place for it. It still has to be on a per-bug
level, and although it may not be the most useful option on bugs it is
still used by developers in-the-know, so maybe an additional message
that says "Don't change the priority setting unless you know exactly
what you're doing"? It's academic anyway, as the priority can be
appropriately adjusted later.

>>But bear in mind the severity levels are there
>>to help the developers categorise the bugs, and they are not there to
>>provide feedback to the average non-coding user.
> For categorisation, there could be a separate category flag if the 
> "component" categorisation + priority wouldn't suffice.

There already is a separate category flag. It's called "severity" and
it indicates roughly the amount of *functionality* lost due to the
bug. "Priority" does not indicate the severity of a bug; a bug may
have low priority due to limitations outside of Wine (such as some
blocker bugs for copy-protection systems which can't be supported in
Wine).

> Whatever. There are many ways to do it. But currently, the users' impression 
> of the problem get lost and/or skewed.

You're not going to like this, but users don't matter quite *that*
much on bugzilla. The bug tracker is a developer's tool, and although
users are essential to the process (submitting bugs and new
information on request), it should be designed as a developer's tool.
A user's impression of their problem is irrelevant to the hard data
they can provide about lost or missing functionality.


Reply via email to