Hi Reece, The only thing required is a git version of Wine and XRender libraries on your system. After that any app can be tested. On decent drivers like Nvidia you'll notice heavily improved 2D performance (e.g. useful for theming). When using a Geforce6/7 try to set 'nvidia-setings -a InitialPixmapPlacement=2' which makes sure all pixmaps are placed in video memory.
Roderick On Wed, Jul 29, 2009 at 10:09 PM, Reece Dunn<mscl...@googlemail.com> wrote: > 2009/7/29 Roderick Colenbrander <thunderbir...@gmail.com>: >> Hi all, >> >> This is an updated version of the patch which also addresses the font >> color issue in that japanese game. I hope as much people can test it >> so that I can fix other potential bugs (hopefully there are none >> left). > > I get: > > """ > re...@rowan:/media/hdd1/pkg/github/wine$ git apply > ~/Desktop/0001-Add-support-for-dibsections-in-more-formats-when-XRe.patch > /home/reece/Desktop/0001-Add-support-for-dibsections-in-more-formats-when-XRe.patch:158: > trailing whitespace. > if( dib->dsBm.bmBitsPixel == wxr_formats_template[i].depth && > /home/reece/Desktop/0001-Add-support-for-dibsections-in-more-formats-when-XRe.patch:300: > trailing whitespace. > > warning: 2 lines add whitespace errors. > """ > > when applying the patch. > > Do I need to get any additional packages in addition to the ones > mentioned at http://wiki.winehq.org/Recommended_Packages, and that are > installed via Dan's helper script for Ubuntu? > > When testing this, do I need anything over and above the NVidia binary > drivers? > > - Reece >