I don't feel very strong about this, but perhaps this should be handled by the format info table (in combination with the create flag).
- Re: [7/8] WineD3D: Catch invalid getDC calls in d3d9 Henri Verbeet
- Re: [7/8] WineD3D: Catch invalid getDC calls in d3d9 Stefan Dösinger
- Re: [7/8] WineD3D: Catch invalid getDC calls in ... Henri Verbeet