On Thu, Apr 26, 2012 at 9:50 PM, Stefan Dösinger <stefandoesin...@gmx.at> wrote:
> Am Donnerstag, 26. April 2012, 11:47:51 schrieb Józef Kucia:
>> +    DWORD pitch_or_linear_size;
> Are you aware that lPitch is a (signed) LONG in the original DDSURFACEDESC
> structure? Honestly I have no idea why, and I have never seen an app that
> passes a negative pitch, but it might lead to obscure bugs if it is not
> checked.
>
>
>

MSDN says that dwPitchOrLinearSize is DWORD in the DDS_HEADER. Also,
the same definition is used in a D3D sample. On the other hand, we can
define it as LONG to be safe.


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