It seems like there's conflicting types for GLhandleARB, one defined by Wine, the other by OS X, on Mountain Lion. I assume that the #define __gl_h_ is a try to work around the issue, but OS X's gltypes.h still gets included. On Mar 6, 2013, at 3:59 AM, Ken Thomases <k...@codeweavers.com> wrote:
> --- > dlls/winemac.drv/Makefile.in | 4 +- > dlls/winemac.drv/cocoa_opengl.h | 32 + > dlls/winemac.drv/cocoa_opengl.m | 154 ++++ > dlls/winemac.drv/cocoa_window.m | 187 ++++ > dlls/winemac.drv/gdi.c | 2 +- > dlls/winemac.drv/macdrv.h | 10 + > dlls/winemac.drv/macdrv_cocoa.h | 15 + > dlls/winemac.drv/opengl.c | 1912 +++++++++++++++++++++++++++++++++++++++ > dlls/winemac.drv/window.c | 11 +- > 9 files changed, 2322 insertions(+), 5 deletions(-) > create mode 100644 dlls/winemac.drv/cocoa_opengl.h > create mode 100644 dlls/winemac.drv/cocoa_opengl.m > create mode 100644 dlls/winemac.drv/opengl.c > > <0001-winemac-Implement-OpenGL-support.patch>