Hello, I’m switching my simulation form ElasticContactLaw to Sphere viscoelastic contact law. In my simulation I have a box that push up the spheres but with new contact law it crashes, maybe because box contact are not implemented? There is a way to apply a force at the base with this law?
If I want to see if some particles pass trough a point, can I make a box and check if there are spheres interacting touching it without make them interacting? Thanks you a lot! Marco -- This message was sent from Launchpad by the user MarcoDottor (https://launchpad.net/~marcodottor) using the "Contact this team" link on the yade-users team page. For more information see https://help.launchpad.net/YourAccount/ContactingPeople _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp _______________________________________________ yade-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/yade-users
