Hello,
I’m switching my simulation form ElasticContactLaw to Sphere
viscoelastic contact law.
In my simulation I have a box that push up the spheres but with new
contact law it crashes, maybe because box contact are not implemented?
There is a way to apply a force at the base with this law?

If I want to see if some particles pass trough a point, can I make a box
and check if there are spheres interacting touching it without make them
interacting?

Thanks you a lot!

Marco
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