On 13 Dec 2012, at 22:38, Ross Burton wrote: > On Thursday, 13 December 2012 at 22:22, Chris Tapp wrote: >> Good catch. This shows there is no video/x-surface decoder available. Off to >> find which plugin I need... >> >> I should have thought of trying that. Thanks! I'll have to find out why my >> gstreamer error handler isn't spotting the problem! > Yeah… that's a bug I meant to fix in danny-next but failed. Install > gst-plugins-xvimagesink (or something like that, not at my work machines > right now).
Thanks, I'll give that a try. >>> It's possible that you've got some horrible GLES/VA interaction, >>> specifically the download from VA-land to however you're getting the video >>> into the textures. Speaking of which, how are you getting from frames to >>> textures? >> I'm using appsink to give me access to the raw pixel data which I then >> glTexSubImage into a texture. I'm using appsink as I've got legacy code that >> uses it for an SDL app. I may try and switch to gstreamer GL plugin support >> when I find the best option ;-) > > There'll be a better way - gstreamer-gl is worth a look at if you can assume > VAAPI you should be able to construct a fairly efficient vaapi-gl pipeline > (with gstreamer 1.0 I believe you'll be able to get zero-copy) I had a quick scan of that the other day and thought it looked like it would be worth a try. I'm hoping to be able to stick with the DN2800MT board for a while, so VAAPI will be available. Zero-copy would be really nice :-) > Ross > > Chris Tapp opensou...@keylevel.com www.keylevel.com _______________________________________________ yocto mailing list yocto@yoctoproject.org https://lists.yoctoproject.org/listinfo/yocto