: Mittwoch, 10. Mai 2006 12:44
: Tommaso Moroni 
: Re: Bug#366181: knights: Can't play against AI (gnuchess, sjeng, crafty)

| On Tue, May 09, 2006 at 03:03:01PM +0200, Victor-Philipp Busch wrote:
| > | When knights seems to be stuck, does the CPU is at 100%?
| >
| > No, this is not the problem.  After 1.e4 (5-Min-Blitz) gnuchess don't
| > know what he should move :(
|
| On my PC (an Athlon-XP 2400+), after 1.e4,  gnuchess moves after 58 seconds
| with difficulty set to max, or after 2 seconds with difficulty set to min.
|
| > | This is my case, and this means that it is currently computing the next
| > | move. To see if it is also your case, try to set the difficulty level
| > | of the chess engine to easy: it should do the next move in a few
| > | seconds (depending on your CPU power).
| >
| > How can I set the level of the chess engine with the knights-frontend?
|
| File -> New Match, then click on "Computer" radio button, where you can
| choose the chess engine and the player strength.
|
| Regards,

Ah, it works if the programms play on an easy player stregth.

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