Bob Friesenhahn <bfrie...@simple.dallas.tx.us> schrieb: >Likewise, GraphicsMagick includes work by Richard Nolde which knows >how to handle 16 and 24 bit floats. He actually wrote a full >conversion suite between 16, 24, 32, and 64-bit floats. I only >incorporated the specific functions that GraphicsMagick needs. This >code has been in GraphicsMagick since 2008. The code has been >verified on a wide-variety of CPU types. > >24 bit floats are also important because they are supported in the >TIFF file format, are supported by Photoshop, and because some GPUs >(e.g. from AMD) support 24 bit floats.
Given the MIT license in GraphicsMagic and little CMS, the GM implementation appears just from a license POV more appropriate than BSD licensed code. kind regards Kai-Uwe ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Lcms-user mailing list Lcms-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lcms-user