vcl/osx/a11ywrapper.mm |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

New commits:
commit bde51945e0624b7ce5d02144bbb60044db3284ab
Author:     Stephan Bergmann <sberg...@redhat.com>
AuthorDate: Thu Nov 12 14:11:06 2020 +0100
Commit:     Stephan Bergmann <sberg...@redhat.com>
CommitDate: Sun Nov 15 17:14:51 2020 +0100

    UNOIDL long vs. C++ sal_Int32 confustion
    
    UNOIDL css.awt.Point members x, y are of type long, i.e., sal_Int32 in C++
    
    Change-Id: I3a8f087af2e282e6b82a8409a1202f3be18464ca
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/105744
    Tested-by: Jenkins
    Reviewed-by: Stephan Bergmann <sberg...@redhat.com>

diff --git a/vcl/osx/a11ywrapper.mm b/vcl/osx/a11ywrapper.mm
index 6ed9774c24a2..acb254f59426 100644
--- a/vcl/osx/a11ywrapper.mm
+++ b/vcl/osx/a11ywrapper.mm
@@ -1032,7 +1032,7 @@ static Reference < XAccessibleContext > hitTestRunner ( 
css::awt::Point point,
     }
     Reference < XAccessibleContext > hitChild;
     NSRect screenRect = [ [ NSScreen mainScreen ] frame ];
-    css::awt::Point hitPoint ( static_cast<long>(point.x) , 
static_cast<long>(screenRect.size.height - point.y) );
+    css::awt::Point hitPoint ( static_cast<sal_Int32>(point.x) , 
static_cast<sal_Int32>(screenRect.size.height - point.y) );
     // check child windows first
     NSWindow * window = static_cast<NSWindow *>([ self 
accessibilityAttributeValue: NSAccessibilityWindowAttribute ]);
     NSArray * childWindows = [ window childWindows ];
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