Like this?:

set cut_paste_input [stack 0]
version 7.0 v6
Camera2 {
 inputs 0
 translate {1.631346107 0.4529297352 2.102210045}
 rotate {-9.659988623 37.81199213 0}
 name Camera2
 selected true
 xpos -330
 ypos 125
}
set N7340fb0 [stack 0]
Light2 {
 inputs 0
 translate {0.5559999943 0 0.3899999857}
 depthmap_slope_bias 0.01
 name Light1
 selected true
 xpos 26
 ypos 168
}
push $N7340fb0
CheckerBoard2 {
 inputs 0
 name CheckerBoard1
 selected true
 xpos -415
 ypos -48
}
Constant {
 inputs 0
 channels rgb
 color 0.48
 name Constant1
 selected true
 xpos -277
 ypos -63
}
Phong {
 name Phong1
 selected true
 xpos -277
 ypos 33
}
Displacement {
 inputs 2
 name Displacement1
 selected true
 xpos -321
 ypos 65
}
Camera2 {
 inputs 0
 translate {-0.97522571 0.52773166 3.888731718}
 rotate {-7.451987394 -15.45600434 0}
 name Camera1
 tile_color 0xff0000
 selected true
 xpos -36
 ypos -72
}
push $cut_paste_input
Card2 {
 rows 2
 columns 2
 control_points {3 3 3 6 

1 {-0.5 -0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0 
{0 0 0} 
1 {0 -0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666865 0} 0 
{0 0 0} 0 {0.5 0 0} 
1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0 
{1 0 0} 
1 {-0.5 0 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666716 0} 0 {0 
-0.1666666716 0} 0 {0 0.5 0} 
1 {0 0 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666716 0} 0 {0 
-0.1666666716 0} 0 {0.5 0.5 0} 
1 {0.5 0 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666716 0} 0 {0 
-0.1666666716 0} 0 {1 0.5 0} 
1 {-0.5 0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0 
{0 1 0} 
1 {0 0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0 0} 0 {0 
-0.1666666865 0} 0 {0.5 1 0} 
1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0 
{1 1 0} }
 name Card1
 selected true
 xpos -136
 ypos -106
}
UVProject {
 inputs 2
 name UVProject1
 selected true
 xpos -136
 ypos 9
}
ApplyMaterial {
 inputs 2
 name ApplyMaterial1
 selected true
 xpos -136
 ypos 117
}
Scene {
 inputs 3
 name Scene1
 selected true
 xpos -154
 ypos 227
}
push 0
ScanlineRender {
 inputs 3
 motion_vectors_type distance
 name ScanlineRender1
 label "\[value projection_mode]"
 selected true
 xpos -199
 ypos 335
}



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