Like this?: set cut_paste_input [stack 0] version 7.0 v6 Camera2 { inputs 0 translate {1.631346107 0.4529297352 2.102210045} rotate {-9.659988623 37.81199213 0} name Camera2 selected true xpos -330 ypos 125 } set N7340fb0 [stack 0] Light2 { inputs 0 translate {0.5559999943 0 0.3899999857} depthmap_slope_bias 0.01 name Light1 selected true xpos 26 ypos 168 } push $N7340fb0 CheckerBoard2 { inputs 0 name CheckerBoard1 selected true xpos -415 ypos -48 } Constant { inputs 0 channels rgb color 0.48 name Constant1 selected true xpos -277 ypos -63 } Phong { name Phong1 selected true xpos -277 ypos 33 } Displacement { inputs 2 name Displacement1 selected true xpos -321 ypos 65 } Camera2 { inputs 0 translate {-0.97522571 0.52773166 3.888731718} rotate {-7.451987394 -15.45600434 0} name Camera1 tile_color 0xff0000 selected true xpos -36 ypos -72 } push $cut_paste_input Card2 { rows 2 columns 2 control_points {3 3 3 6
1 {-0.5 -0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0 {0 0 0} 1 {0 -0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0 {0.5 0 0} 1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0 {1 0 0} 1 {-0.5 0 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666716 0} 0 {0 -0.1666666716 0} 0 {0 0.5 0} 1 {0 0 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666716 0} 0 {0 -0.1666666716 0} 0 {0.5 0.5 0} 1 {0.5 0 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666716 0} 0 {0 -0.1666666716 0} 0 {1 0.5 0} 1 {-0.5 0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0 {0 1 0} 1 {0 0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0 {0.5 1 0} 1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0 {1 1 0} } name Card1 selected true xpos -136 ypos -106 } UVProject { inputs 2 name UVProject1 selected true xpos -136 ypos 9 } ApplyMaterial { inputs 2 name ApplyMaterial1 selected true xpos -136 ypos 117 } Scene { inputs 3 name Scene1 selected true xpos -154 ypos 227 } push 0 ScanlineRender { inputs 3 motion_vectors_type distance name ScanlineRender1 label "\[value projection_mode]" selected true xpos -199 ypos 335 }
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