2011/9/6 Ingo Ruhnke <grum...@gmail.com>:
> Can anybody think of any negative consequences that would have for
> puzzles? Or any other reason to keep a countdown?

I think is a good idea.
For me this is a great simplification of levels.
I propose that it is an option between the easy mode and the difficult.
I am fond of the old ways :P

_______________________________________________
Pingus-Devel mailing list
Pingus-Devel@nongnu.org
https://lists.nongnu.org/mailman/listinfo/pingus-devel

Reply via email to