On 9 September 2011 16:28, Ingo Ruhnke <grum...@gmail.com> wrote: > > Overly complicated without adding anything to the gameplay. > > I agree on this one. I believe the timer in Lemmings was there in the first place to add an extra level of somewhat artificial difficulty. With a Pause function in Pingus it was mostly trial, error and tedium, the timer is not needed at all.
On a side note it's very nice to see this game getting more attention again... to the tune of hundreds of commits in the last few days :) -- Anders Skogheim Liane GPG Public Key http://krig.nl/konsert/anders/gpg
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