I now did two experimental commits that adjust the deadly fall height: http://code.google.com/p/pingus/source/detail?r=0dfc4b0842532fb1ef2df84259563eb6756fed51 http://code.google.com/p/pingus/source/detail?r=aefd889265f2a775f569d99c08c18f8bc38dde10
While doing so I also slowed down the fall speed a bit. The jumper velocity got adjusted so that they path they fly is pretty much the same as what it was before, so no level changes should be required for that. Two new hotspot images can be used as rulers to easily check if a given height is deadly or not: data/images/hotspots/misc/jumper_path.png data/images/hotspots/misc/deadly_fall_height.png -- Blog: http://grumbel.blogspot.com/ JabberID: xmpp:grum...@jabber.org ICQ: 59461927 _______________________________________________ Pingus-Devel mailing list Pingus-Devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/pingus-devel