Re: [Flightgear-devel] animating Models

2004-04-25 Thread Durk Talsma
On Friday 23 April 2004 15:01, CHANDRASEKHAR ACHALLA wrote:
 Hi,

 I would like to know if anybody is working on inserting and animating
 Models into flightgear. I have contacted David Culp with these questions
 (see below). He said that the FDM for the model support it, but there is no
 flight plan yet. So, I was wondering if anybody is working on it so that
 I can participate with them.

 thanks
 Chandra


A couple of weeks ago, I started exploring the idea of flight plans to control 
automatic AI traffic, inspired by a similar project for microsoft 
flightsimulator, called projectai (http://www.projectai.com). Although I've 
come up with a few ideas how AI traffic should behave, that is, the necessary 
parameter that need to be included in the flight plans, I don't have any code 
yet. The idea would be to have a sort-of top level flight plan dispatcher 
interact with and create AI traffic on the fly, based on range parameters. 

Adding full dynamic AI traffic is a rather large project, and like Erik and 
David, I'm very limited in time, so I don't expect this to appear in 
FlightGear soon.

Cheers,
Durk


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[Flightgear-devel] animating Models

2004-04-23 Thread CHANDRASEKHAR ACHALLA

Hi,

I would like to know if anybody is working on inserting and animating
Models into flightgear. I have contacted David Culp with these questions
(see below). He said that the FDM for the model support it, but there is no
flight plan yet. So, I was wondering if anybody is working on it so that
I can participate with them.

thanks
Chandra

David Culp wrote:

1) I tried the instructions in the website but I am able to insert only
 one AI object. Suppose if I tried to insert a ship and aircraft,
 only the first in the order appears.



This may be fixed in CVS.  Are you using CVS or version 0.9.4?
There may be some work needed here.



 2) Is there a way to control these objects dynamically when flight is
 running.


Not yet.  The FDM for the models supports it, but we don't yet have a
flight
plan object to contain the course/altitude information for each model.
The
AIAircraft object has functions like TurnTo() and ClimbTo(), but these
remain
untested without a suitable scripting or flight plan scheme.

I would like to work some more on this but I don't have the time these
days.
Erik Hofman was doing some work on it too.


Dave


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Re: [Flightgear-devel] animating Models

2004-04-23 Thread Joseph Harnish
Chandrasekhar,

Hello fellow west Michigander.  If you get any information on how to do this can you 
send it to me.  I am playing with putting a bird into FlightGear.  But I am not having 
any luck.

Joe


- Original Message -
From: CHANDRASEKHAR ACHALLA [EMAIL PROTECTED]
Date: Fri, 23 Apr 2004 09:01:09 -0400 (EDT)
To: [EMAIL PROTECTED]
Subject: [Flightgear-devel] animating Models 

 
 Hi,
 
 I would like to know if anybody is working on inserting and animating
 Models into flightgear. I have contacted David Culp with these questions
 (see below). He said that the FDM for the model support it, but there is no
 flight plan yet. So, I was wondering if anybody is working on it so that
 I can participate with them.
 
 thanks
 Chandra
 
 David Culp wrote:
 
 1) I tried the instructions in the website but I am able to insert only
  one AI object. Suppose if I tried to insert a ship and aircraft,
  only the first in the order appears.
 
 
 
 This may be fixed in CVS.  Are you using CVS or version 0.9.4?
 There may be some work needed here.
 
 
 
  2) Is there a way to control these objects dynamically when flight is
  running.
 
 
 Not yet.  The FDM for the models supports it, but we don't yet have a
 flight
 plan object to contain the course/altitude information for each model.
 The
 AIAircraft object has functions like TurnTo() and ClimbTo(), but these
 remain
 untested without a suitable scripting or flight plan scheme.
 
 I would like to work some more on this but I don't have the time these
 days.
 Erik Hofman was doing some work on it too.
 
 
 Dave
 
 
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