freebsd-update fetch trying to update custom kernel

2012-08-20 Thread Denis
Hi,

I have FreeBSD 9.0 (p4) with custom kernel.

 uname -i says it:
HOMEWIFI90

However, when I run freebsd-update fetch command it would like to
update my kernel as well:

freebsd-update fetch
Looking up update.FreeBSD.org mirrors... 3 mirrors found.
Fetching metadata signature for 9.0-RELEASE from update5.FreeBSD.org... done.
Fetching metadata index... done.
Inspecting system... done.
Preparing to download files... done.

The following files are affected by updates, but no changes have
been downloaded because the files have been modified locally:
/var/db/mergemaster.mtree

The following files will be updated as part of updating to 9.0-RELEASE-p4:
/boot/kernel/kernel
/boot/kernel/kernel.symbols

What is wrong with it? If I'm not mistaken, this problem first
appeared in 9.0-RELEASE-p2, before this everything worked fine.
How can I fix this error?

Best regards,
Pi
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Re: freebsd-update fetch trying to update custom kernel

2012-08-20 Thread Alexandre
On Mon, Aug 20, 2012 at 11:47 AM, Denis piloy...@gmail.com wrote:

 Hi,

 I have FreeBSD 9.0 (p4) with custom kernel.

  uname -i says it:
 HOMEWIFI90

 However, when I run freebsd-update fetch command it would like to
 update my kernel as well:

 freebsd-update fetch
 Looking up update.FreeBSD.org mirrors... 3 mirrors found.
 Fetching metadata signature for 9.0-RELEASE from update5.FreeBSD.org...
 done.
 Fetching metadata index... done.
 Inspecting system... done.
 Preparing to download files... done.

 The following files are affected by updates, but no changes have
 been downloaded because the files have been modified locally:
 /var/db/mergemaster.mtree

 The following files will be updated as part of updating to 9.0-RELEASE-p4:
 /boot/kernel/kernel
 /boot/kernel/kernel.symbols

 What is wrong with it? If I'm not mistaken, this problem first
 appeared in 9.0-RELEASE-p2, before this everything worked fine.
 How can I fix this error?

 Best regards,
 Pi
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Hi Denis,

Have you rebuilt your custom kernel after ?
This is described in the Handbook in the section 25.2.2
http://www.freebsd.org/doc/en_US.ISO8859-1/books/handbook/updating-upgrading-freebsdupdate.html

Regards,
Alexandre
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Re: freebsd-update fetch trying to update custom kernel

2012-08-20 Thread Denis
Hi Alexandre,

 Have you rebuilt your custom kernel after ?
 This is described in the Handbook in the section 25.2.2
 http://www.freebsd.org/doc/en_US.ISO8859-1/books/handbook/updating-upgrading-freebsdupdate.html

Yes, I rebuilt my custom kernel after. But this doesn't help - every
time I run freebsd-update fetch it suugest me to update kernel and
kernel.symbols.

Best regards,
Denis
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Re: Issue with kernel building

2012-08-20 Thread Jerry
On Sun, 19 Aug 2012 19:43:14 -0400
Michael Powell articulated:

{snip}

 Keep in mind whenever you install a new kernel your present kernel
 (and its matching modules) get moved to kernel.old. What this means
 is that the GENERIC you have with a base install will be moved to
 kernel.old and can be used in the event the new kernel won't boot.
 Realize this: after the next rebuild process this kernel.old will be
 replaced _again_. In which case  you might now have 2 broken kernels
 with not an easy way to recover.

I inquired several years ago about the possibility of changing the
renaming format into something like: kernel_##_YY-MM-DD.old. The ##
would be incremented with each successive build on a given day. I
thought it would alleviate just the sort of problem you are referring
to and would make it easier to revert to a specific kernel if required.
I never received even a single response so I guess it was not a well
received concept.

-- 
Jerry ♔

Disclaimer: off-list followups get on-list replies or get ignored.
Please do not ignore the Reply-To header.
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“I believe if life gives you lemons make lemonade… then find someone
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Re: I Can Has Packages?

2012-08-20 Thread Polytropon
On Mon, 20 Aug 2012 06:38:33 +0100, Matthew Seaman wrote:
 I always keep saying the ideal
 situation would be that you could customise and compile just your own
 really mission critical software and freely mix that with installing
 pre-compiled packages of anything else from the public repositories.

To be honest, that's what I'm doing for many years now. I
tend to compile only those ports where it is either required
in order to obtain the software because no suitable package
does exist (e. g. OpenOffice), or because I intendedly want
to have access to compile-time options (e. g. mplayer), which
can also apply when specific optimization is needed in order
to get something into a usable state on older hardware. For
everything else, packages are fine. Mixing those forms (and
maybe assuming that ports can be either handled by the
native make method or one of the port management tools
such as portmaster) is possible. Of course you have to think
first, then do, but I assume it's not needed mentioning. :-)



-- 
Polytropon
Magdeburg, Germany
Happy FreeBSD user since 4.0
Andra moi ennepe, Mousa, ...
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Re: freebsd-update fetch trying to update custom kernel

2012-08-20 Thread Polytropon
On Mon, 20 Aug 2012 14:37:40 +0400, Denis wrote:
 Hi Alexandre,
 
  Have you rebuilt your custom kernel after ?
  This is described in the Handbook in the section 25.2.2
  http://www.freebsd.org/doc/en_US.ISO8859-1/books/handbook/updating-upgrading-freebsdupdate.html
 
 Yes, I rebuilt my custom kernel after. But this doesn't help - every
 time I run freebsd-update fetch it suugest me to update kernel and
 kernel.symbols.

Then why not follow my suggestion of _letting_ freebsd-update
update the kernel, but _use_ a different one instead which it
won't touch? In /boot/loader.conf:

kernel=mykernel
bootfile=/boot/mykernel/kernel

Now freebsd-update can happily alter the default kernel without
affecting yours. Note that this implies that _you_ have to take
care of kernel changes and recompiling if needed.

I know, it's just a workaround and doesn't address the problem
directly, but it should get you away from any related trouble.

-- 
Polytropon
Magdeburg, Germany
Happy FreeBSD user since 4.0
Andra moi ennepe, Mousa, ...
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Re: freebsd-update fetch trying to update custom kernel

2012-08-20 Thread Denis
 Then why not follow my suggestion of _letting_ freebsd-update
 update the kernel, but _use_ a different one instead which it
 won't touch? In /boot/loader.conf:

 kernel=mykernel
 bootfile=/boot/mykernel/kernel

 Now freebsd-update can happily alter the default kernel without
 affecting yours. Note that this implies that _you_ have to take
 care of kernel changes and recompiling if needed.

 I know, it's just a workaround and doesn't address the problem
 directly, but it should get you away from any related trouble.

Yes, I saw your advice, and will follow it.
The main idea - may be I missed something and there will be an easy
fix to my problem. I want to make sure that the problem exists, and
I'm not the only person faced with this error. And also I have a small
hope that problem will be fixed by freebsd team :-).

Best regards,
Denis
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re: adding Mercurial CA Certificates

2012-08-20 Thread Alexander Kapshuk
How do I add an CA Certificate for Mercurial on FreeBSD please?

:; uname -a
FreeBSD box2 9.0-RELEASE-p4 FreeBSD 9.0-RELEASE-p4 #0: Fri Aug 17 21:53:39
EEST 2012 root@box2:/usr/obj/usr/src/sys/GENERIC  i386

:; pkg_info -xc mercurial | sed 1q
Information for mercurial-2.3:

Thanks.
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Re: Issue with kernel building

2012-08-20 Thread Jamie Paul Griffin
== Michael Powell wrote on Sun 19.Aug'12 at 19:43:14 -0400 ==

 Keep in mind whenever you install a new kernel your present kernel (and its 
 matching modules) get moved to kernel.old. What this means is that the 
 GENERIC you have with a base install will be moved to kernel.old and can be 
 used in the event the new kernel won't boot. Realize this: after the next 
 rebuild process this kernel.old will be replaced _again_. In which case  you 
 might now have 2 broken kernels with not an easy way to recover.

Very good point! I'd clear the /usr/src/obj directory as pointed out, then 
build a generic kenel, install it and boot from it. Then you know you've got a 
working kernel to fall back on. At that point rebuild your custom kernel with 
correct commands as pointed out in the previous response by Michael; i.e. `make 
buildkernel KERNCONF=MYKERNEL` ... etc.
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Re: Issue with kernel building

2012-08-20 Thread Jamie Paul Griffin
== Jerry wrote on Mon 20.Aug'12 at  8:11:17 -0400 ==

 
 I inquired several years ago about the possibility of changing the
 renaming format into something like: kernel_##_YY-MM-DD.old. The ##
 would be incremented with each successive build on a given day. I
 thought it would alleviate just the sort of problem you are referring
 to and would make it easier to revert to a specific kernel if required.
 I never received even a single response so I guess it was not a well
 received concept.

I think it's a valid and idiot-proof suggestion; however, the handbook 
information regarding building custom kernels is pretty clear. The steps are 
not difficult to understand if you ask me.
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Re: Issue with kernel building

2012-08-20 Thread Polytropon
On Mon, 20 Aug 2012 14:13:44 +0100, Jamie Paul Griffin wrote:
 == Michael Powell wrote on Sun 19.Aug'12 at 19:43:14 -0400 ==
 
  Keep in mind whenever you install a new kernel your present kernel (and its 
  matching modules) get moved to kernel.old. What this means is that the 
  GENERIC you have with a base install will be moved to kernel.old and can be 
  used in the event the new kernel won't boot. Realize this: after the next 
  rebuild process this kernel.old will be replaced _again_. In which case  
  you 
  might now have 2 broken kernels with not an easy way to recover.
 
 Very good point! I'd clear the /usr/src/obj directory as pointed out,
 then build a generic kenel, install it and boot from it. Then you
 know you've got a working kernel to fall back on.

You could then make a copy of that kernel, e. g. from its
initial installation location /boot/kernel to /boot/kernel.GENERIC.
If you continue building a custom kernel, /boot/kernel will be
overwritten. In worst case, you can unload your custom kernel
at the loader prompt, load kernel.GENERIC instead and boot the
system with that definitely working kernel.



 At that point rebuild your custom kernel with correct commands
 as pointed out in the previous response by Michael; i.e.
 `make buildkernel KERNCONF=MYKERNEL` ... etc.

Again, I may point to The FreeBSD Handbook, the section regarding
building world and kernel, as well as the instructions in the
comment header of /usr/src/Makefile. Following those advices
should be easy and provide you with a procedure that reliably
works.



-- 
Polytropon
Magdeburg, Germany
Happy FreeBSD user since 4.0
Andra moi ennepe, Mousa, ...
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Re: Issue with kernel building

2012-08-20 Thread Robert Huff

Polytropon writes:

   Very good point! I'd clear the /usr/src/obj directory as pointed out,
   then build a generic kenel, install it and boot from it. Then you
   know you've got a working kernel to fall back on.
  
  You could then make a copy of that kernel, e. g. from its initial
  installation location /boot/kernel to /boot/kernel.GENERIC.

Before doing this, make sure you have enough space on /.  On my
-CURRENT system, /boot/kernel uses ~300 mb and /boot/modules another
35; I created / with 2 gb in part so it could hold multiple kernels.
Running out of space on / is a Really Bad Idea(tm).


Robert Huff



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Re: Issue with kernel building

2012-08-20 Thread Polytropon
On Mon, 20 Aug 2012 09:46:30 -0400, Robert Huff wrote:
 
 Polytropon writes:
 
Very good point! I'd clear the /usr/src/obj directory as pointed out,
then build a generic kenel, install it and boot from it. Then you
know you've got a working kernel to fall back on.
   
   You could then make a copy of that kernel, e. g. from its initial
   installation location /boot/kernel to /boot/kernel.GENERIC.
 
   Before doing this, make sure you have enough space on /.  On my
 -CURRENT system, /boot/kernel uses ~300 mb and /boot/modules another
 35; I created / with 2 gb in part so it could hold multiple kernels.
   Running out of space on / is a Really Bad Idea(tm).

Excellent advice. I'd like to add man src.conf and maybe
tweaking /etc/make.conf to adjust kernel and world builds
for the case that more control over what should be built
and installed is desired, such as omitting debug symbols,
the exclusion of certain modules and so on.


-- 
Polytropon
Magdeburg, Germany
Happy FreeBSD user since 4.0
Andra moi ennepe, Mousa, ...
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Warning - FreeBSD (*BSD) entanglement in Linux ecosystem

2012-08-20 Thread jb
Hi,

here is an interesting comment (basically echoing other people's view) on
Linux developments:
http://distrowatch.com/weekly.php?issue=20120820
Reader Comments
1 o Arch and systemd (by Microlinux on 2012-08-20 10:11:39 GMT from France)
Much has been said on the subject of Systemd. Let me quote Eric Hameleers, one
of Slackware's developers.

[...] systemd is essentially evil. It is invasive, extremely hostile to other
 environments, threatening to kill non-Linux ecosystems which have hal, udev,
 dbus, consolekit, polkit, udisks, upower and friends as dependencies. And
 every iteration of the software written by the Redhat employees who are
 responsible for hal, udev, consiolekit, polkit and now systemd are
 incompatible with previous releases, re-implementing their bad ideas with new
 bad ideas... basically proving that these Redhat employees must be declared
 unfit to work on the core of a Linux distro. However, the influence of their
 employer is so big that these products are forced upon the wider UNIX
 community and at some point it will be assimilate or die. I hope we
 (Slackware) will find a way where we do not have to assimilate but still
 manage to keep the distro working. I have high hopes for KDE which has no
 Redhat ties and so far, manages to stay clear of this mess, sticking to
 widely accepted standards.

Cheers from a Slackware user.

For those of you who are unfamiliar - systemd is a replacement for SysV, LSB,
and Upstart init subsystem scripts.
 
Together with some other technologies like GNOME 3 (soon GNOME OS ?) they are
aiming at being Microsoft-like Linux distro (soon OS ?).

On my FreeBSD machine:
$ ls /var/db/pkg/
...
hal-0.5.14_19/
dbus-1.4.14_i3/
consolekit-0.4.3/
polkit-0.99/
upower-0.9.7/
...

Also, once again I refer to Linux-related ports in *BSD ecosystem
http://www.freebsd.org/cgi/ports.cgi?query=linuxstype=all
and warn against becoming entangled in affairs of Linux ecosystem.

jb


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Re: I Can Has Packages?

2012-08-20 Thread Jamie Paul Griffin
== Polytropon wrote on Mon 20.Aug'12 at 14:22:45 +0200 ==

 On Mon, 20 Aug 2012 06:38:33 +0100, Matthew Seaman wrote:
  I always keep saying the ideal
  situation would be that you could customise and compile just your own
  really mission critical software and freely mix that with installing
  pre-compiled packages of anything else from the public repositories.
 
 To be honest, that's what I'm doing for many years now. I
 tend to compile only those ports where it is either required
 in order to obtain the software because no suitable package
 does exist (e. g. OpenOffice), or because I intendedly want
 to have access to compile-time options (e. g. mplayer), which
 can also apply when specific optimization is needed in order
 to get something into a usable state on older hardware. For
 everything else, packages are fine. Mixing those forms (and
 maybe assuming that ports can be either handled by the
 native make method or one of the port management tools
 such as portmaster) is possible. Of course you have to think
 first, then do, but I assume it's not needed mentioning. :-)

It's good people have the option to install packages if they so wish. 
Personally, I don't think i've ever used a precompiled package on FreeBSD; I 
much prefer to compile from source, especially when updating my system 
(different topic i know). 
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Re: freebsd-update fetch trying to update custom kernel

2012-08-20 Thread Jamie Paul Griffin
== Denis wrote on Mon 20.Aug'12 at 16:41:56 +0400 ==

  Then why not follow my suggestion of _letting_ freebsd-update
  update the kernel, but _use_ a different one instead which it
  won't touch? In /boot/loader.conf:
 
  kernel=mykernel
  bootfile=/boot/mykernel/kernel
 
  Now freebsd-update can happily alter the default kernel without
  affecting yours. Note that this implies that _you_ have to take
  care of kernel changes and recompiling if needed.
 
  I know, it's just a workaround and doesn't address the problem
  directly, but it should get you away from any related trouble.
 
 Yes, I saw your advice, and will follow it.
 The main idea - may be I missed something and there will be an easy
 fix to my problem. I want to make sure that the problem exists, and
 I'm not the only person faced with this error. And also I have a small
 hope that problem will be fixed by freebsd team :-).
 
 Best regards,
 Denis

If you're building your own customised kernel, why don't you just build the 
entire system from source? I've not used freebsd-update yet and probably won't. 
Is it just a matter of time, i.e. waiting for the compilation to finish?
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Re: Warning - FreeBSD (*BSD) entanglement in Linux ecosystem

2012-08-20 Thread Mark Felder
Those in on the core teams here are very well aware. Did you notice we've  
survived this long without ALSA? :-) However, this is very good reading  
for anyone who hasn't looked at Linux lately, and it's worth mentioning  
that this is snowballing quickly. I used to really like some Linux  
distros. I've been working closely with FreeBSD for 3 years now and after  
watching Linux change in those 3 years from this distance I'm not sure I  
want to go back. Everything that originally excited me about *nix  
operating systems is gone; it's a big convoluted mess now. This isn't a  
good sign and I hope someone has the sense enough to stand their ground  
and tell RedHat/Poettering NO.



TEAR DOWN THIS WALL, MR GORB^H^H^H^HPOETTERING
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Re: freebsd-update fetch trying to update custom kernel

2012-08-20 Thread Denis
 If you're building your own customised kernel, why don't you just build the 
 entire system from source? I've not used freebsd-update yet and probably 
 won't. Is it just a matter of time, i.e. waiting for the compilation to 
 finish?

Actually I built this system from source. And now use freebsd-update
just to install security patches (it seems to be easy and faster then
to rebuild world).

Best regards,
Denis
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Re: Warning - FreeBSD (*BSD) entanglement in Linux ecosystem

2012-08-20 Thread Jerry
On Mon, 20 Aug 2012 14:09:12 + (UTC)
jb articulated:

 here is an interesting comment (basically echoing other people's
 view) on Linux developments:
 http://distrowatch.com/weekly.php?issue=20120820
 Reader Comments
 1 o Arch and systemd (by Microlinux on 2012-08-20 10:11:39 GMT from
 France) Much has been said on the subject of Systemd. Let me quote
 Eric Hameleers, one of Slackware's developers.
 
 [...] systemd is essentially evil. It is invasive, extremely hostile
 to other environments, threatening to kill non-Linux ecosystems which
 have hal, udev, dbus, consolekit, polkit, udisks, upower and friends
 as dependencies. And every iteration of the software written by the
 Redhat employees who are responsible for hal, udev, consiolekit,
 polkit and now systemd are incompatible with previous releases,
 re-implementing their bad ideas with new bad ideas... basically
 proving that these Redhat employees must be declared unfit to work on
 the core of a Linux distro. However, the influence of their employer
 is so big that these products are forced upon the wider UNIX
 community and at some point it will be assimilate or die. I hope we
 (Slackware) will find a way where we do not have to assimilate but
 still manage to keep the distro working. I have high hopes for KDE
 which has no Redhat ties and so far, manages to stay clear of this
 mess, sticking to widely accepted standards.
 
 Cheers from a Slackware user.
 
 For those of you who are unfamiliar - systemd is a replacement for
 SysV, LSB, and Upstart init subsystem scripts.
  
 Together with some other technologies like GNOME 3 (soon GNOME OS ?)
 they are aiming at being Microsoft-like Linux distro (soon OS ?).
 
 On my FreeBSD machine:
 $ ls /var/db/pkg/
 ...
 hal-0.5.14_19/
 dbus-1.4.14_i3/
 consolekit-0.4.3/
 polkit-0.99/
 upower-0.9.7/
 ...
 
 Also, once again I refer to Linux-related ports in *BSD ecosystem
 http://www.freebsd.org/cgi/ports.cgi?query=linuxstype=all
 and warn against becoming entangled in affairs of Linux ecosystem.

Change is scary. There were those who believed in the early 1900's that
there were no new discoveries to be made or inventions to be designed
and implemented. Thank God that there were those who said, Wow, this
8086 processor is cool; however, I think we can do better. Change is
always scary and sometimes even dangerous; however, everything either
evolves or dies.

Unless someone is holding a gun to your head forcing you to accept
changes that you do not approve of, I do not see a problem. With that
said, telling others that they have to watch their TV by candle light
is an extremely limited view of the bigger picture. An analog man in a
digital world can be confusing and scary.

Personally, I embrace progress. Even if there are ten failures in a
row, that one success can be an life changing idea that can alter the
course of an entire industry.

-- 
Jerry ♔

Disclaimer: off-list followups get on-list replies or get ignored.
Please do not ignore the Reply-To header.
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doom, quake, hexen...

2012-08-20 Thread Victor Sudakov
Colleagues,

Please advise if there are any 3D shooters in the ports collection
which work out of the box on 9.0-STABLE (amd64)? None of those I have
tried work for a number of irritating reasons, like e.g.

games/uhexen: http://pastebin.com/ZaJ74eaa

games/doom: http://pastebin.com/XdrCwzvn

games/quake2lnx even pretends to do something: it opens a tiny X11
window with some flickering rubbish and plays some farting sounds to
the audio system.

Is there any working 3D shooter in the ports collection my 8 year old
son could enjoy?

Thank you very much in advance.

-- 
Victor Sudakov,  VAS4-RIPE, VAS47-RIPN
sip:suda...@sibptus.tomsk.ru
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Re: doom, quake, hexen...

2012-08-20 Thread Polytropon
On Mon, 20 Aug 2012 21:24:32 +0700, Victor Sudakov wrote:
 Colleagues,
 
 Please advise if there are any 3D shooters in the ports collection
 which work out of the box on 9.0-STABLE (amd64)? None of those I have
 tried work for a number of irritating reasons, like e.g.
 
 games/uhexen: http://pastebin.com/ZaJ74eaa

MIDI load failed:/etc/timidity.cfg: No such file or directory

Install timidity++ from ports to get MIDI background music support.



 games/doom: http://pastebin.com/XdrCwzvn

doom-1.10_5 is only for i386, while you are running amd64.

A precise message.



 games/quake2lnx even pretends to do something: it opens a tiny X11
 window with some flickering rubbish and plays some farting sounds to
 the audio system.
 
 Is there any working 3D shooter in the ports collection my 8 year old
 son could enjoy?

How about OpenArena? I'm currently playing it with pals via
Internet. Okay, not at this moment, as I'm writing this
message, obviously... :-)



 Thank you very much in advance.

First make sure all your 3D stuff runs fine. Install xlockmore
and test it with:

% xlock -nolock -mode lament
% xlock -nolock -mode fire

Works fine? Next consideration:

Games in ports collection that run out of the box (even though I
still have 8.2-STABLE/x86 here) include DooM 3 and Quake 4. I've
also tried RTCW, but except a grey fullscreen I get nothing.
Music plays, I can move the mouse and listen to the main menu
choices clicking, but I don't see anything. For older DooM
ports, I've successfully been playing DooM, DooM II and Heretic
using lsdldoom port on a 300 MHz P2. Note lsdldoom also supports
OpenGL graphics. I could also play Quake, Quake 2 from ports,
and Jedi Knight II via wine. I don't see a massive problem to
run those on the amd64 platform, from which I switched back
to i386 on my home system due to trouble with wine.




-- 
Polytropon
Magdeburg, Germany
Happy FreeBSD user since 4.0
Andra moi ennepe, Mousa, ...
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Re: doom, quake, hexen...

2012-08-20 Thread Walter Hurry
On Mon, 20 Aug 2012 21:24:32 +0700, Victor Sudakov wrote:

 Colleagues,
 
 Please advise if there are any 3D shooters in the ports collection which
 work out of the box on 9.0-STABLE (amd64)? None of those I have tried
 work for a number of irritating reasons, like e.g.
 
 games/uhexen: http://pastebin.com/ZaJ74eaa
 
 games/doom: http://pastebin.com/XdrCwzvn
 
 games/quake2lnx even pretends to do something: it opens a tiny X11
 window with some flickering rubbish and plays some farting sounds to the
 audio system.
 
 Is there any working 3D shooter in the ports collection my 8 year old
 son could enjoy?

prboom works flawlessly on my FreeBSD9 laptop.


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Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread John Levine
I have a fully patche amd64 freebsd 8.3 server with apache 2.2 and PHP 5.4.5.

In the past day, php scripts have started failing with a variety of random 
errors,
they hang, errors claiming that builtins like require_once() are not found, and
other stuff.  I don't see any pattern.  I also can't figure out what's changed.
I update the ports fairly often, but none of the recent updates were for apache
or PHP.

I've done all the usual voodoo repair: I have rebuilt apache, php, and
all the php modules from source, and rebooted, and it didn't help.

Does this sound familiar?  Any suggestions beyond what I've already done?

R's,
John




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Re: doom, quake, hexen...

2012-08-20 Thread Victor Sudakov
Polytropon wrote:
  
  Please advise if there are any 3D shooters in the ports collection
  which work out of the box on 9.0-STABLE (amd64)? None of those I have
  tried work for a number of irritating reasons, like e.g.
  
  games/uhexen: http://pastebin.com/ZaJ74eaa
 
 MIDI load failed:/etc/timidity.cfg: No such file or directory
 
 Install timidity++ from ports to get MIDI background music support.

Actually I have compiled it WITHOUT_MUSIC. Anyway, recompiling with background
music support does not make things any better:

Starting Hexen!
XDM authorization key matches an existing client!V_Init: allocate screens.
M_LoadDefaults: Load system defaults.
W_Init: Init WADfiles.
DEMO IWAD detected!
Z_Init: Init zone memory allocation daemon.
MN_Init: Init menu system.
CT_Init: Init chat mode data.
S_InitScript
SN_InitSequenceScript: Registering sound sequences.
I_Init: Setting up machine state.
SDL Audio opened successfully.
ST_Init: Init startup screen.
Executable: U-Hexen 0.5 build Aug 20 2012.
R_Init: Init Hexen refresh daemonTextures Bus error (core dumped)


  games/doom: http://pastebin.com/XdrCwzvn
 
 doom-1.10_5 is only for i386, while you are running amd64.
 
 A precise message.

Does not make me any happier.

 
 
 
  games/quake2lnx even pretends to do something: it opens a tiny X11
  window with some flickering rubbish and plays some farting sounds to
  the audio system.
  
  Is there any working 3D shooter in the ports collection my 8 year old
  son could enjoy?
 
 How about OpenArena? I'm currently playing it with pals via
 Internet. Okay, not at this moment, as I'm writing this
 message, obviously... :-)

This is some multiuser game, isn't it? I was looking for something one
could play alone, like Doom or Hexen. I have some WADs from the old
DOS CDs and from BBSes.

  Thank you very much in advance.
 
 First make sure all your 3D stuff runs fine. Install xlockmore
 and test it with:
 
   % xlock -nolock -mode lament
   % xlock -nolock -mode fire
 
 Works fine? 

Yes, it does. In fact, I use xlock as my screensaver all the time.

 Next consideration:
 
 Games in ports collection that run out of the box (even though I
 still have 8.2-STABLE/x86 here) include DooM 3 and Quake 4. 

If I wanted a linux game, I would use the linux notebook. I am very
reluctant in install half-a-penguin on my FreeBSD box just to play a
game.


 I've
 also tried RTCW, but except a grey fullscreen I get nothing.
 Music plays, I can move the mouse and listen to the main menu
 choices clicking, but I don't see anything. For older DooM
 ports, I've successfully been playing DooM, DooM II and Heretic
 using lsdldoom port on a 300 MHz P2. Note lsdldoom also supports
 OpenGL graphics. 

Which port is it? make search key=lsdldoom finds nothing.

 I could also play Quake, Quake 2 from ports,
 and Jedi Knight II via wine. 

Oh, is there really nothing native?

-- 
Victor Sudakov,  VAS4-RIPE, VAS47-RIPN
sip:suda...@sibptus.tomsk.ru
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Re: doom, quake, hexen...

2012-08-20 Thread Yuri Pankov

On Mon, 20 Aug 2012 21:24:32 +0700, Victor Sudakov wrote:

Colleagues,

Please advise if there are any 3D shooters in the ports collection
which work out of the box on 9.0-STABLE (amd64)? None of those I have
tried work for a number of irritating reasons, like e.g.

games/uhexen: http://pastebin.com/ZaJ74eaa

games/doom: http://pastebin.com/XdrCwzvn

games/quake2lnx even pretends to do something: it opens a tiny X11
window with some flickering rubbish and plays some farting sounds to
the audio system.

Is there any working 3D shooter in the ports collection my 8 year old
son could enjoy?

Thank you very much in advance.


Try games/deng.
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Re: doom, quake, hexen...

2012-08-20 Thread Polytropon
On Tue, 21 Aug 2012 00:05:17 +0700, Victor Sudakov wrote:
 Polytropon wrote:
   
   Please advise if there are any 3D shooters in the ports collection
   which work out of the box on 9.0-STABLE (amd64)? None of those I have
   tried work for a number of irritating reasons, like e.g.
   
   games/uhexen: http://pastebin.com/ZaJ74eaa
  
  MIDI load failed:/etc/timidity.cfg: No such file or directory
  
  Install timidity++ from ports to get MIDI background music support.
 
 Actually I have compiled it WITHOUT_MUSIC. Anyway, recompiling with background
 music support does not make things any better:
 
 Starting Hexen!
 XDM authorization key matches an existing client!V_Init: allocate screens.
 M_LoadDefaults: Load system defaults.
 W_Init: Init WADfiles.
 DEMO IWAD detected!
 Z_Init: Init zone memory allocation daemon.
 MN_Init: Init menu system.
 CT_Init: Init chat mode data.
 S_InitScript
 SN_InitSequenceScript: Registering sound sequences.
 I_Init: Setting up machine state.
 SDL Audio opened successfully.
 ST_Init: Init startup screen.
 Executable: U-Hexen 0.5 build Aug 20 2012.
 R_Init: Init Hexen refresh daemonTextures Bus error (core dumped)

Bus error doesn't sound good.



   games/doom: http://pastebin.com/XdrCwzvn
  
  doom-1.10_5 is only for i386, while you are running amd64.
  
  A precise message.
 
 Does not make me any happier.

But at least it tells the truth from the beginning.



   games/quake2lnx even pretends to do something: it opens a tiny X11
   window with some flickering rubbish and plays some farting sounds to
   the audio system.
   
   Is there any working 3D shooter in the ports collection my 8 year old
   son could enjoy?
  
  How about OpenArena? I'm currently playing it with pals via
  Internet. Okay, not at this moment, as I'm writing this
  message, obviously... :-)
 
 This is some multiuser game, isn't it? I was looking for something one
 could play alone, like Doom or Hexen.

You actually have a series of levels to play against computer
enemies (AI), but it's not that it contains a story like
DooM or Quake.



 I have some WADs from the old
 DOS CDs and from BBSes.

Try to load them with lsdldoom or prboom (I've tried both in
the past).



  First make sure all your 3D stuff runs fine. Install xlockmore
  and test it with:
  
  % xlock -nolock -mode lament
  % xlock -nolock -mode fire
  
  Works fine? 
 
 Yes, it does. In fact, I use xlock as my screensaver all the time.

Very good, so there will be _no_ problem related to 3D, which
often is the main issue for those games.



  Next consideration:
  
  Games in ports collection that run out of the box (even though I
  still have 8.2-STABLE/x86 here) include DooM 3 and Quake 4. 
 
 If I wanted a linux game, I would use the linux notebook. I am very
 reluctant in install half-a-penguin on my FreeBSD box just to play a
 game.

I also had to apply some tweaks to get those games running, it's
at least not trivial.



  I've
  also tried RTCW, but except a grey fullscreen I get nothing.
  Music plays, I can move the mouse and listen to the main menu
  choices clicking, but I don't see anything. For older DooM
  ports, I've successfully been playing DooM, DooM II and Heretic
  using lsdldoom port on a 300 MHz P2. Note lsdldoom also supports
  OpenGL graphics. 
 
 Which port is it? make search key=lsdldoom finds nothing.

Oh, it's doomlegacy.



  I could also play Quake, Quake 2 from ports,
  and Jedi Knight II via wine. 
 
 Oh, is there really nothing native?

No, that game is far too old, but Quake and Quake 2 have ports
(to native FreeBSD) which work very nicely with the original
files from the DOS version. Still it was playable more than 5
years ago, so even considering the ongoing disimprovement, it
should run today. :-)

Maybe even other older DOS shooters (Duke Nukem 3D, Chasm,
Shadow Warrior, Dark Forces, Blood and so on) could be easily
run using a VM or emulator?




-- 
Polytropon
Magdeburg, Germany
Happy FreeBSD user since 4.0
Andra moi ennepe, Mousa, ...
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Re: doom, quake, hexen...

2012-08-20 Thread Victor Sudakov
Walter Hurry wrote:
 
 prboom works flawlessly on my FreeBSD9 laptop.

Wow! This one really works and looks like the good old Doom, music and
sound and all. Thank you Walter!

-- 
Victor Sudakov,  VAS4-RIPE, VAS47-RIPN
sip:suda...@sibptus.tomsk.ru
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Re: Warning - FreeBSD (*BSD) entanglement in Linux ecosystem

2012-08-20 Thread jb
Jerry jerry at seibercom.net writes:

 
  However, the influence of their employer
  is so big that these products are forced upon the wider UNIX
  community and at some point it will be assimilate or die.
 ...
 Personally, I embrace progress. Even if there are ten failures in a
 row, that one success can be an life changing idea that can alter the
 course of an entire industry.

Well, this is not about progress, not even about the pace of it.
It is about an ecosystem, in which a professional company tries to dominate it
by my way, or high way approach (you know it when you follow development of
Fedora, their test system distro). Because of the nature of that ecosystem
called free and open source software, what is implemented has great impact on
it by way of sharing and like-mindedness.
What bothers me (and few other people, even inside Red Hat/Fedora) is them
speaking from both sides of their mouth. On one side they call themselves 
UNIX-like, on the other they violate many principles of UNIX philosophy:
http://en.wikipedia.org/wiki/Unix_philosophy
This is not a religion (to some it may be), but a set of cultural norms and
philosophical approaches to developing software based on the experience of
leading developers of the Unix operating system - they are relevant beyond
any doubt.
Let me mention few of them, like modularity and composition, that are violated
by software like systemd, GNOME, etc.
They also want to build a monolithic OS based on violation of these
principles.
The end effect is, they consciously want to screw up Linux and non-Linux (UNIX,
*BSD, etc) ecosystems that opt not to follow them (read some additional
comments that appeared in the meantime in the comments section of Distrowatch).
This is a bad thing for all UNIX or UNIX-like ecosystems, performed under
the noble flag of progress to neutralize and fight opposition.
jb


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Re: Warning - FreeBSD (*BSD) entanglement in Linux ecosystem

2012-08-20 Thread Michael Powell
Mark Felder wrote:

 Those in on the core teams here are very well aware. Did you notice we've
 survived this long without ALSA? :-) However, this is very good reading
 for anyone who hasn't looked at Linux lately, and it's worth mentioning
 that this is snowballing quickly. I used to really like some Linux
 distros. I've been working closely with FreeBSD for 3 years now and after
 watching Linux change in those 3 years from this distance I'm not sure I
 want to go back. Everything that originally excited me about *nix
 operating systems is gone; it's a big convoluted mess now. This isn't a
 good sign and I hope someone has the sense enough to stand their ground
 and tell RedHat/Poettering NO.
 

You hit the nail on the head for me. For quite a few years I have tried 
Skype on various flavors of Linux machines all with the same end result: in 
order to use the microphone Pulseaudio had to be disabled. It's as if the 
guy that started it (Poettering) never conceived needing to use a microphone 
with a sound server and never tried it. So, in my opinion Pulseaudio is 
software left unfinished. 

Never mind such unfinished and untested as it was, it was mind-numbing to 
see all the 'distros' incorporate it as a default. Then Poettering moved on 
to systemd. My reservations are several. Developeritus notwithstanding, I am 
left to wonder whether he will 'finish' systemd or walk away from it when he 
gets bored with it, leaving it in the same kind of mess he left Pulseaudio. 

Now I truly like the idea and concept of Pulseaudio - it would just be nice 
if the author and project made it work the way an end-user sitting in front 
of his computer expects it to work. So called 'developeritus' is a 
fundamental disconnect between coders who code to please themselves and pat 
themselves on the back for adding 'features' and end-users who utilize 
computers to do other work. 

Anyway, enough rant from the my $.02 dept. I perceive the 'developeritus' 
affliction as a huge elephant in the open source software room that no one 
wants to talk about. I am definitely NOT against technological advances in 
software and the state of the art moving forward; indeed I welcome it. But, 
if it's broken like Pulseaudio I don't want to have anything to do with it. 
If it means using it requires me to spend countless hours trying to make it 
work instead of putting the time towards paying work then I do not need it 
getting in my way. Devs who code for ego gratification among their peers 
instead of trying to produce something a computer user might need should 
attempt to connect to this concept. And I see somewhat more connect in the 
FreeBSD community, which is a line-item on my list of what attracts me to 
continue using it. 

-Mike


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Re: doom, quake, hexen...

2012-08-20 Thread Victor Sudakov
Yuri Pankov wrote:
 
  Please advise if there are any 3D shooters in the ports collection
  which work out of the box on 9.0-STABLE (amd64)? None of those I have
  tried work for a number of irritating reasons, like e.g.
 
  games/uhexen: http://pastebin.com/ZaJ74eaa
 
  games/doom: http://pastebin.com/XdrCwzvn
 
  games/quake2lnx even pretends to do something: it opens a tiny X11
  window with some flickering rubbish and plays some farting sounds to
  the audio system.
 
  Is there any working 3D shooter in the ports collection my 8 year old
  son could enjoy?
 
  Thank you very much in advance.
 
 Try games/deng.

This one would not run out of the box either:

[sudakov@vas ~] deng -game jdoom -file tmp/DOOM.WAD
Z_Create: New 32.0 MB memory volume.
determineGlobalPaths: Base path = /usr/local/share/deng/
Con_Init: Initializing the console.
Executable: Version 1.9.0-beta6.9 Aug 21 2012 (DGL).
Sys_InitWindowManager: Using SDL window management.
While opening dynamic library
/usr/local/lib/libjdoom.so:
  /usr/local/lib/libjdoom.so: Undefined symbol Con_AddCommand
loadGamePlugin: Loading of libjdoom.so failed ((null)).
Error loading game library.Z_Shutdown: Used 1 volumes, total 33554432
bytes.
[sudakov@vas ~] 


-- 
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sip:suda...@sibptus.tomsk.ru
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Re: doom, quake, hexen...

2012-08-20 Thread Victor Sudakov
Polytropon wrote:

[dd]

  
  Which port is it? make search key=lsdldoom finds nothing.
 
 Oh, it's doomlegacy.

Thanks, will look at it.

 
 
 
   I could also play Quake, Quake 2 from ports,
   and Jedi Knight II via wine. 
  
  Oh, is there really nothing native?
 
 No, that game is far too old, but Quake and Quake 2 have ports
 (to native FreeBSD) which work very nicely with the original
 files from the DOS version. 

What are the ports' names? 

-- 
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Re: doom, quake, hexen...

2012-08-20 Thread Polytropon
On Tue, 21 Aug 2012 00:46:40 +0700, Victor Sudakov wrote:
 Polytropon wrote:
I could also play Quake, Quake 2 from ports,
and Jedi Knight II via wine. 
   
   Oh, is there really nothing native?
  
  No, that game is far too old, but Quake and Quake 2 have ports
  (to native FreeBSD) which work very nicely with the original
  files from the DOS version. 
 
 What are the ports' names? 

The port for Quake is games/quakeforce (the binary then is
nq-sdl, e. g. nq-glx -width 1024 -height 768, or nq-glx),
for Quake 2 it is games/quake2.

I'm not sure if wine can run those native DOS games, but
the big virtualisation software (VirtualBox, VMWare)
should be able to emulate a PC, then have some DOS
installed, and the game should run - _if_ the virtualisation
works properly and _fully_ supports the required
interfaces that the games _directly_ address.
I assume doscmd is not sufficient. Maybe bochs
is okay.




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Magdeburg, Germany
Happy FreeBSD user since 4.0
Andra moi ennepe, Mousa, ...
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Re: doom, quake, hexen...

2012-08-20 Thread Warren Block

On Mon, 20 Aug 2012, Victor Sudakov wrote:


Colleagues,

Please advise if there are any 3D shooters in the ports collection
which work out of the box on 9.0-STABLE (amd64)?


games/ioquake3
games/ioquake3-devel
games/openarena
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Re: doom, quake, hexen...

2012-08-20 Thread RW
On Mon, 20 Aug 2012 20:09:15 +0200
Polytropon wrote:


 I'm not sure if wine can run those native DOS games, but
 the big virtualisation software (VirtualBox, VMWare)
 should be able to emulate a PC, t

You don't need to go that far, dosbox will run most dos games. 
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Re: doom, quake, hexen...

2012-08-20 Thread Victor Sudakov
Polytropon wrote:
 I could also play Quake, Quake 2 from ports,
 and Jedi Knight II via wine. 

Oh, is there really nothing native?
   
   No, that game is far too old, but Quake and Quake 2 have ports
   (to native FreeBSD) which work very nicely with the original
   files from the DOS version. 
  
  What are the ports' names? 
 
 The port for Quake is games/quakeforce (the binary then is

You probably meant games/quakeforge. It does not compile. Perhaps I
should submit a PR.

 for Quake 2 it is games/quake2.

There is no such directory games/quake2. There is games/quake2lnx,
but it does not work as I wrote in the first mail:

games/quake2lnx even pretends to do something: it opens a tiny X11
window with some flickering rubbish and plays some farting sounds to
the audio system.


-- 
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sip:suda...@sibptus.tomsk.ru
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Re: doom, quake, hexen...

2012-08-20 Thread Josh Tolbert
games/quake2max is a good one...At least it was years ago when I tried 
it. I see nothing in the Makefile that will prevent it from building on 
amd64.


Cheers,

Josh

On 8/20/12 12:16 PM, Polytropon wrote:

On Tue, 21 Aug 2012 00:05:17 +0700, Victor Sudakov wrote:

Polytropon wrote:

Please advise if there are any 3D shooters in the ports collection
which work out of the box on 9.0-STABLE (amd64)? None of those I have
tried work for a number of irritating reasons, like e.g.

games/uhexen: http://pastebin.com/ZaJ74eaa

MIDI load failed:/etc/timidity.cfg: No such file or directory

Install timidity++ from ports to get MIDI background music support.

Actually I have compiled it WITHOUT_MUSIC. Anyway, recompiling with background
music support does not make things any better:

Starting Hexen!
XDM authorization key matches an existing client!V_Init: allocate screens.
M_LoadDefaults: Load system defaults.
W_Init: Init WADfiles.
DEMO IWAD detected!
Z_Init: Init zone memory allocation daemon.
MN_Init: Init menu system.
CT_Init: Init chat mode data.
S_InitScript
SN_InitSequenceScript: Registering sound sequences.
I_Init: Setting up machine state.
SDL Audio opened successfully.
ST_Init: Init startup screen.
Executable: U-Hexen 0.5 build Aug 20 2012.
R_Init: Init Hexen refresh daemonTextures Bus error (core dumped)

Bus error doesn't sound good.




games/doom: http://pastebin.com/XdrCwzvn

doom-1.10_5 is only for i386, while you are running amd64.

A precise message.

Does not make me any happier.

But at least it tells the truth from the beginning.




games/quake2lnx even pretends to do something: it opens a tiny X11
window with some flickering rubbish and plays some farting sounds to
the audio system.

Is there any working 3D shooter in the ports collection my 8 year old
son could enjoy?

How about OpenArena? I'm currently playing it with pals via
Internet. Okay, not at this moment, as I'm writing this
message, obviously... :-)

This is some multiuser game, isn't it? I was looking for something one
could play alone, like Doom or Hexen.

You actually have a series of levels to play against computer
enemies (AI), but it's not that it contains a story like
DooM or Quake.




I have some WADs from the old
DOS CDs and from BBSes.

Try to load them with lsdldoom or prboom (I've tried both in
the past).




First make sure all your 3D stuff runs fine. Install xlockmore
and test it with:

% xlock -nolock -mode lament
% xlock -nolock -mode fire

Works fine?

Yes, it does. In fact, I use xlock as my screensaver all the time.

Very good, so there will be _no_ problem related to 3D, which
often is the main issue for those games.




Next consideration:

Games in ports collection that run out of the box (even though I
still have 8.2-STABLE/x86 here) include DooM 3 and Quake 4.

If I wanted a linux game, I would use the linux notebook. I am very
reluctant in install half-a-penguin on my FreeBSD box just to play a
game.

I also had to apply some tweaks to get those games running, it's
at least not trivial.




I've
also tried RTCW, but except a grey fullscreen I get nothing.
Music plays, I can move the mouse and listen to the main menu
choices clicking, but I don't see anything. For older DooM
ports, I've successfully been playing DooM, DooM II and Heretic
using lsdldoom port on a 300 MHz P2. Note lsdldoom also supports
OpenGL graphics.

Which port is it? make search key=lsdldoom finds nothing.

Oh, it's doomlegacy.




I could also play Quake, Quake 2 from ports,
and Jedi Knight II via wine.

Oh, is there really nothing native?

No, that game is far too old, but Quake and Quake 2 have ports
(to native FreeBSD) which work very nicely with the original
files from the DOS version. Still it was playable more than 5
years ago, so even considering the ongoing disimprovement, it
should run today. :-)

Maybe even other older DOS shooters (Duke Nukem 3D, Chasm,
Shadow Warrior, Dark Forces, Blood and so on) could be easily
run using a VM or emulator?






--
Josh Tolbert
h...@puresimplicity.net  ||  http://www.puresimplicity.net/~hemi/

Security is mostly a superstition. It does not exist in nature, nor
do the children of men as a whole experience it. Avoiding danger
is no safer in the long run than outright exposure. Life is either
a daring adventure, or nothing.
-- Helen Keller

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Re: Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread Odhiambo Washington
On Mon, Aug 20, 2012 at 7:46 PM, John Levine jo...@iecc.com wrote:

 I have a fully patche amd64 freebsd 8.3 server with apache 2.2 and PHP
 5.4.5.

 In the past day, php scripts have started failing with a variety of random
 errors,
 they hang, errors claiming that builtins like require_once() are not
 found, and
 other stuff.  I don't see any pattern.  I also can't figure out what's
 changed.
 I update the ports fairly often, but none of the recent updates were for
 apache
 or PHP.

 I've done all the usual voodoo repair: I have rebuilt apache, php, and
 all the php modules from source, and rebooted, and it didn't help.

 Does this sound familiar?  Any suggestions beyond what I've already done?


Did you also rebuilt lang/php5-extensions for the modules you need?

-- 
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Nairobi,KE
+254733744121/+254722743223
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Re: Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread John R. Levine

I've done all the usual voodoo repair: I have rebuilt apache, php, and
all the php modules from source, and rebooted, and it didn't help.



Did you also rebuilt lang/php5-extensions for the modules you need?


Uh, yes, I said that I did.

Regards,
John Levine, jo...@iecc.com, Primary Perpetrator of The Internet for Dummies,
Please consider the environment before reading this e-mail. http://jl.ly

Re: Warning - FreeBSD (*BSD) entanglement in Linux ecosystem

2012-08-20 Thread Jamie Paul Griffin
== jb wrote on Mon 20.Aug'12 at 17:40:40 + ==

 The end effect is, they consciously want to screw up Linux and non-Linux 
 (UNIX,
 *BSD, etc) ecosystems that opt not to follow them (read some additional
 comments that appeared in the meantime in the comments section of 
 Distrowatch).
 This is a bad thing for all UNIX or UNIX-like ecosystems, performed under
 the noble flag of progress to neutralize and fight opposition.
 jb

I have to say I completely agree.
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Re: Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread Odhiambo Washington
On Mon, Aug 20, 2012 at 10:18 PM, John R. Levine jo...@iecc.com wrote:

  I've done all the usual voodoo repair: I have rebuilt apache, php, and
 all the php modules from source, and rebooted, and it didn't help.


  Did you also rebuilt lang/php5-extensions for the modules you need?


 Uh, yes, I said that I did.


Then perhaps you should downgrade to lang/php53 and lang/php53-extensions
and compare the results!



-- 
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Odhiambo WASHINGTON,
Nairobi,KE
+254733744121/+254722743223
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
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Re: Warning - FreeBSD (*BSD) entanglement in Linux ecosystem

2012-08-20 Thread Jerry
On Mon, 20 Aug 2012 17:40:40 + (UTC)
jb articulated:

 This is a bad thing for all UNIX or UNIX-like ecosystems, performed
 under the noble flag of progress to neutralize and fight opposition.

Do you have any idea how idiotic that statement sounds? What are you
planning on doing? Are you going to lay siege to their domains and
prepare for a full frontal assault?

Seriously though, I have spent years attempting to get things to work
in FreeBSD with either utter or partial failure. Wireless N NICs were
totally orphaned by FreeBSD for years. Now, reluctantly I would assume,
there is some partial support. Support for FLASH basically sucks.
Hell, there is not even a viable Tex-Live port, an application that I
have working perfectly on a Windows machine. The list goes on and on.
The only constant I have been able to determine is that the open-source
community, and FreeBSD in particular, would rather play the blame
game as opposed to correcting the problem. Everyone else is always to
blame, when in reality, all that is needed to determine the true source
of the problem is to look in the mirror. The answer will stare them
right in the face.

I no longer spend days trying to debug a problem that I did not
create. My time is just way to valuable for that nonsense. I simply
find an acceptable alternative and move on. I don't need to be taking
more drugs to control my blood pressure. I would strongly suggest that
you find alternatives that suit your needs and leave the past behind.
You'll feel better and enjoy life more.

-- 
Jerry ♔

Disclaimer: off-list followups get on-list replies or get ignored.
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Re: Warning - FreeBSD (*BSD) entanglement in Linux ecosystem

2012-08-20 Thread Robison, Dave
nice ad hominem screed

On 08/20/2012 12:57, Jerry wrote:
 On Mon, 20 Aug 2012 17:40:40 + (UTC)
 jb articulated:

 This is a bad thing for all UNIX or UNIX-like ecosystems, performed
 under the noble flag of progress to neutralize and fight opposition.
 Do you have any idea how idiotic that statement sounds? What are you
 planning on doing? Are you going to lay siege to their domains and
 prepare for a full frontal assault?

 Seriously though, I have spent years attempting to get things to work
 in FreeBSD with either utter or partial failure. Wireless N NICs were
 totally orphaned by FreeBSD for years. Now, reluctantly I would assume,
 there is some partial support. Support for FLASH basically sucks.
 Hell, there is not even a viable Tex-Live port, an application that I
 have working perfectly on a Windows machine. The list goes on and on.
 The only constant I have been able to determine is that the open-source
 community, and FreeBSD in particular, would rather play the blame
 game as opposed to correcting the problem. Everyone else is always to
 blame, when in reality, all that is needed to determine the true source
 of the problem is to look in the mirror. The answer will stare them
 right in the face.

 I no longer spend days trying to debug a problem that I did not
 create. My time is just way to valuable for that nonsense. I simply
 find an acceptable alternative and move on. I don't need to be taking
 more drugs to control my blood pressure. I would strongly suggest that
 you find alternatives that suit your needs and leave the past behind.
 You'll feel better and enjoy life more.



-- 
Dave Robison
Sales Solution Architect II
FIS Banking Solutions
510/621-2089 (w)
530/518-5194 (c)
510/621-2020 (f)
da...@vicor.com
david.robi...@fisglobal.com

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Re: Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread John R. Levine

Then perhaps you should downgrade to lang/php53 and lang/php53-extensions
and compare the results!


Good thought, I just did that.  Results:

php5.3: works fine as far as I can tell

php5.4: fails in random ways

This suggests there is a bug in 5.4 which only is apparent on FreeBSD 8.x. 
I note that the packages for 8.x have gone away on the distribution 
server, so I expect they're not regression testing 8.x any more


Regards,
John Levine, jo...@iecc.com, Primary Perpetrator of The Internet for Dummies,
Please consider the environment before reading this e-mail. http://jl.ly
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Re: Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread Jerry
On 20 Aug 2012 16:46:13 -
John Levine articulated:

 I have a fully patche amd64 freebsd 8.3 server with apache 2.2 and
 PHP 5.4.5.
 
 In the past day, php scripts have started failing with a variety of
 random errors, they hang, errors claiming that builtins like
 require_once() are not found, and other stuff.  I don't see any
 pattern.  I also can't figure out what's changed. I update the ports
 fairly often, but none of the recent updates were for apache or PHP.
 
 I've done all the usual voodoo repair: I have rebuilt apache, php, and
 all the php modules from source, and rebooted, and it didn't help.
 
 Does this sound familiar?  Any suggestions beyond what I've already
 done?

What is the output of php --version?

I had a similar problem a little over a year ago. I finally had to do a
pkg_delete of every php port on my system. I then used
portmanager, although you could use portupgrade as well to do a
fresh install of php. I rebooted and every thing worked fine. For
some unknown reason, attempting to do a deinstall and re-install just
failed to alleviate the problem.

-- 
Jerry ♔

Disclaimer: off-list followups get on-list replies or get ignored.
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Re: Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread Odhiambo Washington
On Mon, Aug 20, 2012 at 11:02 PM, John R. Levine jo...@iecc.com wrote:

  Then perhaps you should downgrade to lang/php53 and lang/php53-extensions
 and compare the results!


 Good thought, I just did that.  Results:

 php5.3: works fine as far as I can tell

 php5.4: fails in random ways

 This suggests there is a bug in 5.4 which only is apparent on FreeBSD 8.x.
 I note that the packages for 8.x have gone away on the distribution server,
 so I expect they're not regression testing 8.x any more


Packages??

It's better for you to use the ports tree!

Anyway, good that you are back up again.I hope you do know that php54
breaks so much compatibility with code that was written for php53 and below.


-- 
Best regards,
Odhiambo WASHINGTON,
Nairobi,KE
+254733744121/+254722743223
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
I can't hear you -- I'm using the scrambler.
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Re: Warning - FreeBSD (*BSD) entanglement in Linux ecosystem

2012-08-20 Thread Mark Felder

On Mon, 20 Aug 2012 14:57:14 -0500, je...@seibercom.net wrote:


Support for FLASH basically sucks.


Please stop trolling. I've been using flash with zero issues for 3 years.
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Re: doom, quake, hexen

2012-08-20 Thread Tom Russo
On Mon, Aug 20, 2012 at 06:28:57PM +, we recorded a bogon-computron 
collision of the free...@edvax.de flavor, containing:
 On Tue, 21 Aug 2012 00:05:17 +0700, Victor Sudakov wrote:

Please advise if there are any 3D shooters in the ports collection
which work out of the box on 9.0-STABLE (amd64)? 
[...]
 
 Maybe even other older DOS shooters (Duke Nukem 3D, Chasm,
 Shadow Warrior, Dark Forces, Blood and so on) could be easily
 run using a VM or emulator?

If you have the original Duke Nukem 3D install CDs for DOS, you can use
the eduke32 port rather than a VM or DOS emulator.  eduke32 is a port 
of the graphics engine for Duke 3D that renders using OpenGL, and uses the 
original game files from the CD (requires them, actually).  There's just one 
file you need to copy off the CD to make it work (game.con IIRC).

There is also something called a High Resolution Pack (HRP) for eduke32 that 
updates the maps to higher res, but I've never been able to get the HRP to work 
on FreeBSD, even though it works and looks great on Linux.  The eduke32 port 
once emitted a message telling you about the HRP and where to find it, but 
never explained how to install it or use it on BSD (and the HRP web site has 
only Windows and Linux-specific installers).  Just looked, and it appears that 
this reference to the HRP is now removed from the FreeBSD port.

-- 
Tom RussoKM5VY   SAR502   DM64ux  http://www.swcp.com/~russo/
Tijeras, NM  QRPL#1592 K2#398  SOC#236http://kevan.org/brain.cgi?DDTNM
And, isn't sanity really just a one-trick pony anyway? I mean all you get is
 one trick, rational thinking, but when you're good and crazy, oooh, oooh,
 oooh, the sky is the limit!  --- The Tick

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Re: Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread Mark Felder
Are you running pecl-APC? If so, what version? There's a major issue with  
the latest.

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Re: Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread John R. Levine

Good thought, I just did that.  Results:

php5.3: works fine as far as I can tell

php5.4: fails in random ways

This suggests there is a bug in 5.4 which only is apparent on FreeBSD 8.x.
I note that the packages for 8.x have gone away on the distribution server,
so I expect they're not regression testing 8.x any more


Packages??

It's better for you to use the ports tree!


Ahem.  If you will review the messages to which you were responding, you 
will note that yes, I did build everything from the ports tree.  My point 
is that since they're not building 8.3 packages any more, they're not 
validating updated ports against 8.3 any more.


R's,
John
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Re: Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread Michael Powell
John R. Levine wrote:

 Then perhaps you should downgrade to lang/php53 and lang/php53-extensions
 and compare the results!
 
 Good thought, I just did that.  Results:
 
 php5.3: works fine as far as I can tell
 
 php5.4: fails in random ways
 
 This suggests there is a bug in 5.4 which only is apparent on FreeBSD 8.x.
 I note that the packages for 8.x have gone away on the distribution
 server, so I expect they're not regression testing 8.x any more
 [snip]

I had pretty much the same experience. I run apache22 with the event mpm in 
conjunction with php-fm, utilizing mod_fastcgi to connect the two. This is 
so I can have a threaded web server and separate it from questionable 
thread-safe PHP code. I had built PHP with the threading option, and with 
5.4.x I had flaky segfaults in some modules. I suspected at the time that 
there were regressions in thread-safety in more than one module but had 
zero time to deal with it. I went back down to 5.3.xx just as you and have 
had no trouble since.

-Mike


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Re: Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread John R. Levine
Are you running pecl-APC? If so, what version? There's a major issue with the 
latest.


Hmmn, that might have been it.

I backed down to 5.3, but when I have a chance I'll try 5.4 again without 
APC.


R's,
John

mail(1) ~R and REPLYTO

2012-08-20 Thread Anton Shterenlikht
mail(1) man page says:

 ~R string
 Use string as the Reply-To field.

However, this doesn't seem to work for me.
Hitting ~R doesn't have any effect at all.

The man page also has:

 REPLYTO  If set, will be used to initialize the Reply-To field for outgo-
  ing messages.

This does work fine.

Am I doing something wrong?

Thanks

Anton
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Building a FreeBSD desktop.

2012-08-20 Thread Locksmith
I was looking to build a desktop to learn FreeBSD and was wondering if there
is a list of parts to build one or to just look at the hardware
comparability list? I just don't want to order wrong parts.



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Re: Building a FreeBSD desktop.

2012-08-20 Thread Aaron Kaufman
On  6:56:26PM, Locksmith ty...@tristatesafeandlock.com wrote:
 I was looking to build a desktop to learn FreeBSD and was wondering if there
 is a list of parts to build one or to just look at the hardware
 comparability list? I just don't want to order wrong parts.

The handbook is always a good place to start.

http://www.freebsd.org/doc/faq/hardware.html
http://www.freebsd.org/releases/9.0R/hardware.html


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Re: Apache 2.2 and php 5.4.5 failing on freebsd 8.3

2012-08-20 Thread John Levine
 Are you running pecl-APC? If so, what version? There's a major issue with 
 the 
 latest.

Hmmn, that might have been it.

I backed down to 5.3, but when I have a chance I'll try 5.4 again without 
APC.

Tried it without APC, didn't help.  We're back to the theory that there's
something in PHP 5.4.5 that builds OK on 9.0 but not on 8.x.

R's,
John
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Building a computer for FreeBSD

2012-08-20 Thread Tyler Campbell
Is there a list of parts for building a personal computer or do you just read 
through the hardware list?

Tyler
Tri-State Safe and Lock
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Re: Building a computer for FreeBSD

2012-08-20 Thread Adam Vande More
On Mon, Aug 20, 2012 at 9:43 PM, Tyler Campbell 
ty...@tristatesafeandlock.com wrote:

 Is there a list of parts for building a personal computer or do you just
 read through the hardware list?


Usually everything works on standard consumer hardware...defer to big name
where possible eg intel.  The usual hotspots are video(use Nvidia for path
of least resistance/most performance) and brand new hardware.


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Re: Building a FreeBSD desktop.

2012-08-20 Thread James D. Parra
I was looking to build a desktop to learn FreeBSD and was wondering if there
is a list of parts to build one or to just look at the hardware
comparability list? I just don't want to order wrong parts.


If don't want to make the full commitment to building a desktop, a good way to 
learn about FreeBSD is to install within a virtual machine. Either VMWare or 
VirtualBox will serve you well.

Best regards,

James
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Re: Building a computer for FreeBSD

2012-08-20 Thread Erich Dollansky
Hi,

On Mon, 20 Aug 2012 22:43:35 -0400
Tyler Campbell ty...@tristatesafeandlock.com wrote:

 Is there a list of parts for building a personal computer or do you
 just read through the hardware list?

if you use big names like Asus, nothing should go wrong.

I would avoid Intel's integrated graphics. As the support for it is not
as advanced as for other graphic solutions, this could give you the
wrong impression.

I use an AMD CPU in an older Asus motherboard with nVidea graphic
solution without much problems. These things are on the lower side of
the price spectrum.

Erich
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