This is enforcing a hard requirement in the spec:
30.1. Feature Requirements
All Vulkan graphics implementations must support the following features:
* robustBufferAccess
On Fri, Nov 8, 2019 at 1:49 PM wrote:
>
> Testing my Vulkan driver agains Vulkan CTS, I am a bit suprised, that is
>
Sigh, I should have just ignored the docs when I was poking at this years
ago.
Reviewed-by: Chris Forbes <chrisfor...@google.com>
On Mon, May 29, 2017 at 10:49 PM, Kenneth Graunke <kenn...@whitecape.org>
wrote:
> The BLEND_STATE documentation says that alpha to one must be disab
Nice to see the last remnants of this go.
For the series:
Reviewed-by: Chris Forbes <chrisfor...@google.com>
On Wed, Mar 1, 2017 at 9:53 AM, Kenneth Graunke <kenn...@whitecape.org>
wrote:
> In the past, we used this on Gen4-5 to transform non-normalized texture
> coordinates
And an additional question... which user does the Go Agent run under on
MacOS, as there are certain applications not showing on the path, which
should?
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Hey,
Where should SSH keys be placed on MacOS for SSH access to Git repos? I
have it working on Linux and Windows, but no idea what to do for MacOS.
Cheers.
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This looks like it misses the interactions with texture completeness.
- Chris
On Wed, Feb 1, 2017 at 7:53 AM, Plamena Manolova wrote:
> This extension provides a new texture and sampler parameter
> (TEXTURE_REDUCTION_MODE_ARB) which allows applications to produce a
I don't see any spec justification for masking this. dEQP is broken here.
Implementations have the flexibility to retain more bits in the mask (and
have more bits set in the initial state) than the depth of the deepest
stencil buffer supported. From the ES3 spec, 4.1.4, second to last para:
here looks good, so:
Reviewed-by: Chris Forbes <chrisfor...@google.com>
On Thu, Dec 1, 2016 at 9:00 AM, Plamena Manolova <plamena.manol...@intel.com
> wrote:
> This extension allows the fragment shader to control whether values in
> gl_SampleMaskIn[] reflect the coverage
Excellent, disregard that. Patch looks good.
On Thu, Dec 1, 2016 at 3:10 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote:
> On Wed, Nov 30, 2016 at 9:10 PM, Chris Forbes <chr...@ijw.co.nz> wrote:
> > This patch misses adding the #define to the GLSL preprocessor. Other than
&g
This patch misses adding the #define to the GLSL preprocessor. Other than
that it looks good though, so with that fixed:
Reviewed-by: Chris Forbes <chrisfor...@google.com>
On Thu, Dec 1, 2016 at 8:53 AM, Plamena Manolova <plamena.manol...@intel.com
> wrote:
> This extension allo
The HW limits here are -8/7 when using the gather4 message. [gather4_po
allows -32/31, and specified per channel]
On Mon, Nov 28, 2016 at 10:49 AM, Ilia Mirkin wrote:
> This matches what NVIDIA and AMD hardware expose.
>
> Signed-off-by: Ilia Mirkin
The mesa default is 4, but we program the hardware for 8 on all
generations.
Signed-off-by: Chris Forbes <chrisfor...@google.com>
---
src/mesa/drivers/dri/i965/brw_context.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c
b/src/mesa/drivers/dr
Now that we also have to consider OES_viewport_array & friends, nothing uses
this.
Signed-off-by: Chris Forbes <chrisfor...@google.com>
---
src/mesa/main/get.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 5f5e76a..854f8ab 100644
This patch isn't right. These enum values are the same as the desktop
version, so your new cases will never actually be used.
On Mon, Aug 29, 2016 at 2:24 AM, Francesco Ansanelli
wrote:
> Signed-off-by: Francesco Ansanelli
> ---
>
I remember arguing about this when it got added -- tradeoff was payload
size/register pressure vs needing to call out to this unit, if centroid
barycentric coords weren't required for anything else? It does seem fairly
pointless, though.
For the series:-
Reviewed-by: Chris Forbes <chris
Seems a little unfortunate to add a random bool to this interface which is
otherwise fairly descriptive, but OK.
On Tue, Jul 19, 2016 at 8:26 AM, Kenneth Graunke
wrote:
> While my intention is that the new intrinsics should be usable by all
> drivers, we need to make them
On Tue, Jul 19, 2016 at 8:26 AM, Kenneth Graunke
wrote:
> + default:
> + assert(!"invalid intrinsic");
>
unreachable() ?
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On Tue, Jul 12, 2016 at 9:59 PM, Marek Olšák wrote:
+ *endian = r600_endian_swap(32);
I don't fully understand r600, but this 32 seems dubious?
- Chris
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Reviewed-by: Chris Forbes <chrisfor...@google.com>
On Mon, Jun 13, 2016 at 12:03 PM, Kenneth Graunke <kenn...@whitecape.org>
wrote:
> These need to be freed too.
>
> Cc: "12.0" <mesa-sta...@lists.freedesktop.org>
> Signed-off-by: Kenneth Graunke <kenn.
Reviewed-by: Chris Forbes <chrisfor...@google.com>
On Fri, Jun 3, 2016 at 2:27 PM, Dave Airlie <airl...@gmail.com> wrote:
> From: Dave Airlie <airl...@redhat.com>
>
> This fixes:
> GL45-CTS.geometry_shader.layered_rendering.layered_rendering
>
> on Skylake.
Signed-off-by: Chris Forbes <chrisfor...@google.com>
---
src/mesa/main/get.c | 2 +-
src/mesa/main/get_hash_params.py | 6 +++---
src/mesa/main/teximage.c | 3 ++-
src/mesa/main/texobj.c | 2 +-
src/mesa/main/texparam.c | 3 ++-
src/mesa/main/texsto
Signed-off-by: Chris Forbes <chrisfor...@google.com>
---
docs/GL3.txt | 2 +-
docs/relnotes/12.1.0.html | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index e8d401d..eeaed52 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@
Signed-off-by: Chris Forbes <chrisfor...@google.com>
---
src/compiler/glsl/builtin_functions.cpp | 12
src/compiler/glsl/builtin_types.cpp | 23 ---
src/compiler/glsl/glsl_lexer.ll | 14 +++---
3 files changed, 31 insertions(+), 18 del
This is the same as ARB_texture_cube_map_array plus some image
interactions.
Signed-off-by: Chris Forbes <chrisfor...@google.com>
---
src/compiler/glsl/glcpp/glcpp-parse.y| 5 -
src/compiler/glsl/glsl_parser_extras.cpp | 2 ++
src/compiler/glsl/glsl_parser_extras.h | 4 +++
Eek, that would do it.
Reviewed-by: Chris Forbes <chrisfor...@google.com>
On Mon, May 23, 2016 at 5:55 PM, Dave Airlie <airl...@gmail.com> wrote:
> From: Dave Airlie <airl...@redhat.com>
>
> For geometry/compute inputs and tess control outputs, we create
> an
Reviewed-by: Chris Forbes <chrisfor...@google.com>
On Mon, May 23, 2016 at 2:15 PM, Dave Airlie <airl...@gmail.com> wrote:
> From: Dave Airlie <airl...@redhat.com>
>
> These types can't be returne
1, 3-11 inclusive are:
Reviewed-by: Chris Forbes <chrisfor...@google.com>
On Mon, May 23, 2016 at 12:52 PM, Dave Airlie <airl...@gmail.com> wrote:
> Since I wrote ARB_shader_subroutine as mostly a hack to enable GL4.0,
> I felt a bit guilty and lo
On Mon, May 23, 2016 at 12:52 PM, Dave Airlie wrote:
> From: Dave Airlie
>
> This fixes .length() on subroutine uniform arrays, if
> we don't find the identifier normally, we look up the corresponding
> subroutine identifier instead.
>
> Fixes:
>
With the version cutoff fixed, this and the patch it builds on are
(squashed together or not):
Reviewed-by: Chris Forbes <chrisfor...@google.com>
On Fri, May 13, 2016 at 4:58 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote:
> On Fri, May 13, 2016 at 12:51 AM, Dave Airlie <airl..
Series is:
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Wed, Apr 27, 2016 at 3:33 AM, Thomas Helland <thomashellan...@gmail.com>
wrote:
> I guess you should also update GL4.4 section in GL3.txt.
> And add the extension to the release notes.
> Either a follow
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Fri, Feb 12, 2016 at 9:31 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote:
> GL_ARB_texture_multisample and GLES 3.1 expect the initial value to be
> GL_TRUE. This fixes
Signed-off-by: Chris Forbes <chr...@ijw.co.nz>
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp
b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 41a3f81..8734560 100644
--- a/src/mesa/drivers/dr
This is undefined.
>From the OpenGL 4.5 (Core Profile) spec, 7.4.1 Shader Interface Matching,
p119:
"At an interface between program objects, the set of inputs and outputs are
considered to
match exactly if and only if:
* Every declared input block or variable must have a matching output, as
Might be a good idea to update the comment above the second hunk. It's very
precise about which bits, and so now wrong.
- Chris
On Wed, Jan 27, 2016 at 12:44 PM, Ben Widawsky
wrote:
> Cc: Jordan Justen
> Signed-off-by: Ben Widawsky
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Tue, Jan 26, 2016 at 6:22 PM, Timothy Arceri <
timothy.arc...@collabora.com> wrote:
> This should have been removed long ago.
> ---
> src/glsl/linker.cpp | 2 --
> 1 file changed, 2 deletions(-)
>
> diff --git a/
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Tue, Jan 12, 2016 at 12:04 PM, Kenneth Graunke <kenn...@whitecape.org>
wrote:
> This adds barrier dependencies around TCS_OPCODE_URB_WRITE, preventing
> reads and writes from being incorrectly scheduled.
>
> Fixes ren
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On 8 Jan 2016 9:03 AM, "Nicolai Hähnle" <nhaeh...@gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haeh...@amd.com>
>
> Some games developers are unaware that an index buffer in a VBO still needs
> to be read by
I think this misses the image load/store case. (*samplerBuffer)
- Chris
From: Nicolai Hähnle
Some games developers are unaware that an index buffer in a VBO still needs
to be read by the CPU if some varying data comes from a user pointer (unless
glDrawRangeElements and
Ken,
That's great news, that hang was quite the head scratcher.
- Chris
On 25 Dec 2015 14:34, "Kenneth Graunke" wrote:
> This morning, I woke up and somehow "knew" what was causing my HS GPU hangs
> on Gen7/7.5. It turns out I was (completely) wrong, but through some
>
Series (with the v2 changes) is:
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Thu, Nov 19, 2015 at 12:46 PM, Ian Romanick <i...@freedesktop.org> wrote:
> This patch series implements a new GL extension,
> EXT_shader_samples_identical. This extension allows shaders to
&g
It lives! Thanks for picking this up, Ian.
Had a very brief look at the series as it arrived, looks good; will try to
do a real review later today.
- Chris
On Nov 19, 2015 12:47 PM, "Ian Romanick" wrote:
> This patch series implements a new GL extension,
>
That's reasonably subtle..
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Sat, Oct 31, 2015 at 11:24 PM, Timothy Arceri <t_arc...@yahoo.com.au>
wrote:
> Trips an assert in nir when a chance to have optimised out a
> redundant assignment of a function inout array
Both are
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Mon, Nov 2, 2015 at 1:31 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote:
> We bind a GL_R8UI texture, which means that we must use usamplerBuffer.
>
> Signed-off-by: Ilia Mirkin <imir...@alum.mit.
Presumably ARB_internalformat_query2?
On Tue, Oct 27, 2015 at 9:31 PM, Eduardo Lima Mitev
wrote:
> Hello,
>
> This is an announcement that a few folks at Igalia team are planning to
> work on adding support for EXT_internalformat_query2 extension to Mesa.
>
> If somebody had
For the series
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Oct 27, 2015 7:03 AM, "Kenneth Graunke" <kenn...@whitecape.org> wrote:
> Normally, we could read gl_Layer from bits 26:16 of R0.0. However, the
> specification requires that bogus out-of-range 32-bit
The comment above this about the cast to int can probably go away?
- Chris
On Sat, Oct 10, 2015 at 2:52 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> This is the way layout(binding=xxx) works from GLSL. The old method
> just happened to work
Looks correct -- exercises reads and writes, and only works if std430's
tighter packing works.
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Wed, Sep 30, 2015 at 1:10 PM, Jordan Justen <jordan.l.jus...@intel.com>
wrote:
> Signed-off-by: Jordan Justen <jordan.
I don't think this is correct. The non-indexed binding point (which
BindBuffer, BufferData uses) is distinct from the 0'th indexed binding
point (which BindBuffer{Base,Range} use).
- Chris
On Wed, Sep 30, 2015 at 1:10 PM, Jordan Justen
wrote:
> The command is:
>
>
Nevermind, you're correct. This is the odd case where the two do interfere.
I've checked the spec and mesa's implementation, and all seems to be
correct.
In that case,
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Wed, Sep 30, 2015 at 5:11 PM, Jordan Justen <jordan.l.jus...@intel.c
For the v2 series:
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Sat, Sep 12, 2015 at 6:58 PM, Kenneth Graunke <kenn...@whitecape.org>
wrote:
> The old code was disasterously complex - spread across multiple atoms
> which may not even run, inspecting the dirty bits to try an
s/lcd2dms/ld2dms/g in various places in this patch and others.
On Fri, Sep 18, 2015 at 4:00 AM, Neil Roberts wrote:
> In order to support 16x MSAA, skl+ has a wider version of lcd2dms that
> takes two parameters for the MCS data. The MCS data in the response
> still fits
These two are:
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Mon, Sep 7, 2015 at 7:03 PM, Kenneth Graunke <kenn...@whitecape.org> wrote:
> TRIFAN_NOSTIPPLE has always been 0x16 - 0x15 is marked "Reserved" on all
> platforms. See the 965 PRM, Volume 2, Table 3-1, &
This had got pretty tangled.
For the series:
Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Sat, Aug 29, 2015 at 9:24 PM, Kenneth Graunke <kenn...@whitecape.org> wrote:
> The old code was disasterously complex - spread across multiple atoms
> which may not even run, inspect
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Fri, Aug 14, 2015 at 9:52 AM, Kenneth Graunke kenn...@whitecape.org wrote:
We now print out the name of the message instead of its numerical
value, and label the message control and surface numbers.
Signed-off-by: Kenneth Graunke kenn
I'd just add a 2015 block and a 2014 block.
On Thu, Aug 13, 2015 at 9:36 AM, Ilia Mirkin imir...@alum.mit.edu wrote:
On Wed, Aug 12, 2015 at 5:23 PM, Thomas Helland
thomashellan...@gmail.com wrote:
2015-08-12 18:56 GMT+02:00 Kenneth Graunke kenn...@whitecape.org:
On Wednesday, August 12, 2015
Some perf numbers would be nice. How much is this winning?
- Chris
On Mon, Aug 3, 2015 at 11:18 AM, Timothy Arceri t_arc...@yahoo.com.au wrote:
On Sun, 2015-08-02 at 19:50 +0200, Alejandro Seguí wrote:
Maybe just for completeness you could add this to the commit message
The util/hash_table
be determined, and
we should just mass-migrate...
-ilia
On Sun, Aug 2, 2015 at 8:05 PM, Chris Forbes chr...@ijw.co.nz wrote:
Some perf numbers would be nice. How much is this winning?
- Chris
On Mon, Aug 3, 2015 at 11:18 AM, Timothy Arceri t_arc...@yahoo.com.au
wrote:
On Sun, 2015
-index-inout-mat2-row
* shaders@out-parameter-indexing@vs-inout-index-inout-vec4
* shaders@out-parameter-indexing@vs-inout-index-inout-vec4-array-element
Further changes are needed for other expression types.
Signed-off-by: Chris Forbes chr...@ijw.co.nz
Cc: Ben Widawsky b...@bwidawsk.net
---
src
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Sat, Jul 25, 2015 at 9:07 AM, Ilia Mirkin imir...@alum.mit.edu wrote:
The 420pack extension enables various GLSL rules that need to be applied
to any GLSL 4.20+ shader even if the extension is not explicitly
enabled.
Signed-off-by: Ilia Mirkin
This fixes my HSW getting dropped back to 3.2 most of the time, and
seems like the reasonable thing to do.
Tested-and-acked-by: Chris Forbes chr...@ijw.co.nz
On Tue, Jul 21, 2015 at 11:58 PM, Chris Wilson ch...@chris-wilson.co.uk wrote:
I was mistaken, I thought we already had fixed
Oh, never mind - I see there's another hunk that my mailer had folded away
for some reason. I'm happy that it's correct now :)
On Jul 13, 2015 23:33, Neil Roberts n...@linux.intel.com wrote:
Chris Forbes chr...@ijw.co.nz writes:
Nitpicks aside, I don't think this is a great idea now
Perf data?
On Fri, Jul 10, 2015 at 6:41 PM, Timothy Arceri t_arc...@yahoo.com.au wrote:
This implementation should be faster and there was no
need to store a data field.
---
src/glsl/ir_validate.cpp | 24
1 file changed, 12 insertions(+), 12 deletions(-)
diff
Seems reasonable to roll in with the first patch. Do you need someone to
push it for you?
On Jul 11, 2015 12:06 PM, Timothy Arceri t_arc...@yahoo.com.au wrote:
On Fri, 2015-07-10 at 16:52 +0200, Renaud Gaubert wrote:
Now that this bug is fixed in the following commit sent to mesa-dev:
glsl:
Surely the *right* thing would be to have the correct order expressed
in brw-vb.*, instead so you don't have this workaround in multiple
places.
As a minimal fix for stable though, this seems OK, so -
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Sat, Jul 11, 2015 at 5:04 AM, Neil Roberts n
s/interpolater/interpolator/g
On Fri, Jul 10, 2015 at 1:31 AM, Neil Roberts n...@linux.intel.com wrote:
For centroid interpolation we can just directly use the values set up
in the shader payload instead of querying the pixel interpolator. To
do this we need to modify
they compare with a centroid-qualified input. [I'm assuming
you don't always get these delivered to the FS in SKL, but no docs
access...]
- Chris
On Sat, Jul 11, 2015 at 11:18 AM, Chris Forbes chr...@ijw.co.nz wrote:
s/interpolater/interpolator/g
On Fri, Jul 10, 2015 at 1:31 AM, Neil Roberts n
7-12 inclusive are
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Thu, Jul 9, 2015 at 7:17 PM, Dave Airlie airl...@gmail.com wrote:
From: Dave Airlie airl...@redhat.com
This type will be used to store the name of subroutine types
as in subroutine void myfunc(void);
will store myfunc
Do you really need is_subroutine_def ? It seems redundant with
num_subroutine_types0.
On Thu, Jul 9, 2015 at 7:17 PM, Dave Airlie airl...@gmail.com wrote:
From: Dave Airlie airl...@redhat.com
We need to store two sets of info into the ir_function,
if this is a function definition with a
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Thu, Jul 2, 2015 at 8:08 PM, Kenneth Graunke kenn...@whitecape.org wrote:
Matrix vertex attributes have their columns padded out to vec4s, which
I was failing to account for. Scalar NIR expects them to be packed,
however.
Cc: mesa-sta
Reviewed-by: Chis Forbes chr...@ijw.co.nz
On Wed, Jul 8, 2015 at 7:52 AM, Renaud Gaubert ren...@lse.epita.fr wrote:
Mesa currently doesn't handle void functions and segfaults on
almost all of the test cases.
This also references the bug 85252 Segfault in compiler while
processing ternary
Since we discussed this on IRC;
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Wed, Jul 8, 2015 at 4:08 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
This fixes it on nvc0 (and I'm guessing nv50). It appears that NVIDIA
hw tessellates in an unexpected fashion. We also only check 3 components
Has someone reached out to the Flockers devs and let them know what
they are doing is bogus? I would, but don't have a contact.
- Chris
On Tue, Jun 23, 2015 at 11:51 PM, Jose Fonseca jfons...@vmware.com wrote:
On 22/06/15 15:45, Brian Paul wrote:
The draw-vertices tests exercises unusual
Looks OK to me. I didn't think there was going to be much required to
make this work -- is nice that it turned out to be nothing.
Reviewed-by: Chris Forbes chr...@ijw.co.nz
- Chris
On Fri, Jul 3, 2015 at 6:41 AM, Neil Roberts n...@linux.intel.com wrote:
There was a comment saying
Seems reasonable to me.
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Thu, Jul 2, 2015 at 7:18 AM, Ilia Mirkin imir...@alum.mit.edu wrote:
Commit 4b249d2ee (mesa: Handle transferOps in texstore_rgba) introduced
proper transferops handling, but in updating the source to the newly
allocated
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Thu, Jul 2, 2015 at 4:16 AM, Mike Stroyan m...@lunarg.com wrote:
When there are no color buffer render targets, gen6 and gen7 still
use the first BLEND_STATE element to determine alpha test.
gen6_upload_blend_state was allocating zero elements when
Seems fair.
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Thu, Jul 2, 2015 at 10:22 AM, Ilia Mirkin imir...@alum.mit.edu wrote:
The optimization logic relies on being able to read out constbuf values
from program parameters. However that only works if there's no relative
addressing involved
For the series:
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Tue, Jun 23, 2015 at 1:07 PM, Jason Ekstrand ja...@jlekstrand.net wrote:
As of this commit, nothing actually needs the brw_context.
---
src/mesa/drivers/dri/i965/brw_cs.cpp| 6 --
src/mesa/drivers/dri/i965
Recent convention has been to use unreachable(str) rather than assert(!str)
On Tue, Jun 23, 2015 at 1:07 PM, Jason Ekstrand ja...@jlekstrand.net wrote:
---
src/mesa/drivers/dri/i965/brw_vec4_vp.cpp | 9 +++--
1 file changed, 3 insertions(+), 6 deletions(-)
diff --git
Is fairly unpleasant that the clip plane plumbing needs to be so
special in the visitors at all -- but breaking the context dependency
is a win.
- Chris
On Tue, Jun 23, 2015 at 1:07 PM, Jason Ekstrand ja...@jlekstrand.net wrote:
Previously, these were pulled out of the GL context conditionally
with non- 4-byte aligned floats?
Jose
From: Piglit piglit-boun...@lists.freedesktop.org on behalf of Chris Forbes
chr...@ijw.co.nz
Sent: 20 June 2015 11:32
To: Brian Paul
Cc: piglit@lists.freedesktop.org
Subject: Re: [Piglit] [PATCH] gl-1.5-vertex
Brian,
Doesn't this test run afoul of the alignment requirements?
The OpenGL 1.5 specification, page 33 [first version in which this is
introduced;
equivalent language exists in later spec versions] says:
Clients must align data elements consistent with the requirements of the
client
Oh, how silly :)
Reviewed-by: Chris Forbes chr...@ijw.co.nz
- Chris
On Fri, Jun 19, 2015 at 11:19 AM, Matt Turner matts...@gmail.com wrote:
Fixes a performance problem caused by commit b639ed2f.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90895
---
src/mesa/drivers/dri/i965
Module: Mesa
Branch: master
Commit: 52e5ad7bf8c731280ca4506b7d38e8c7a8e734b9
URL:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=52e5ad7bf8c731280ca4506b7d38e8c7a8e734b9
Author: Chris Forbes chr...@ijw.co.nz
Date: Wed Jun 3 12:11:27 2015 +1200
i965: Set max texture buffer size
Looks good to me.
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Thu, Jun 4, 2015 at 2:28 PM, Timothy Arceri t_arc...@yahoo.com.au wrote:
Test results:
Nvidia GeForce 840M - NVIDIA 346.47: pass
---
.../fs-struct-nonconst-sampler-const.shader_test | 72
...fs-struct
Previously we were leaving this at the default of 64K, which meets the
spec but is too small for some real uses. The hardware can handle up to
128M.
User was complaining about this on freenode ##OpenGL today.
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
src/mesa/drivers/dri/i965
After discussion on IRC, this seems reasonable to me. Unfortunate that
CHV is fussy.
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Wed, Jun 3, 2015 at 1:24 PM, Matt Turner matts...@gmail.com wrote:
Some hardware reads only the low 16-bits even if the type is UD, but
other hardware like
This thing has been trouble since I wrote it. Nice to see it go.
Both patches are:
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On May 30, 2015 6:28 AM, Matt Turner matts...@gmail.com wrote:
On Fri, May 29, 2015 at 6:53 AM, Neil Roberts n...@linux.intel.com
wrote:
Previously when generating
Hardly needed, but:
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Mon, May 25, 2015 at 7:41 PM, Iago Toral Quiroga ito...@igalia.com wrote:
---
docs/GL3.txt | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 9d56ee5..44a824b 100644
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Mon, May 25, 2015 at 7:38 PM, Kenneth Graunke kenn...@whitecape.org wrote:
BRW_NEW_NUM_SAMPLES is sufficient.
Signed-off-by: Kenneth Graunke kenn...@whitecape.org
---
src/mesa/drivers/dri/i965/gen8_ps_state.c | 4 ++--
1 file changed, 2
Oh, I meant I would have just pushed something like this :)
- Chris
On Mon, May 25, 2015 at 8:26 PM, Iago Toral ito...@igalia.com wrote:
On Mon, 2015-05-25 at 20:15 +1200, Chris Forbes wrote:
Hardly needed, but:
I know, I should've sent this patch when we started working on this... I
got
I don't have CHV or SKL hw or docs to try and confirm this, but this
does what it claims to.
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Sat, May 9, 2015 at 5:10 AM, Neil Roberts n...@linux.intel.com wrote:
The opt_sampler_eot optimisation seems to break when the last
instruction
Patches 11-13 are:
Reviewed-by: Chris Forbes chr...@ijw.co.nz
On Fri, Apr 24, 2015 at 1:42 PM, Dave Airlie airl...@gmail.com wrote:
From: Dave Airlie airl...@redhat.com
This type will be used to store the name of subroutine types
as in subroutine void myfunc(void);
will store myfunc
Module: Mesa
Branch: master
Commit: 2a8835d4854a49087fb032a927209dac50dfa827
URL:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=2a8835d4854a49087fb032a927209dac50dfa827
Author: Chris Forbes chr...@ijw.co.nz
Date: Wed May 6 17:34:27 2015 +1200
i965/gen6: Upload all the clip viewports
Module: Mesa
Branch: master
Commit: 5fc23375e80dd2084f30700bdd3216082f662acc
URL:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=5fc23375e80dd2084f30700bdd3216082f662acc
Author: Chris Forbes chr...@ijw.co.nz
Date: Wed May 6 17:45:11 2015 +1200
i965/gen6: Enable ARB_viewport_array
Module: Mesa
Branch: master
Commit: 0374159b0ce3c4634364ca5ab257e305765d4879
URL:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=0374159b0ce3c4634364ca5ab257e305765d4879
Author: Chris Forbes chr...@ijw.co.nz
Date: Wed May 6 14:43:34 2015 +1200
i965/gen6: setup limits
Module: Mesa
Branch: master
Commit: c41f6252006e9730097b1dab01f6dff1769413de
URL:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=c41f6252006e9730097b1dab01f6dff1769413de
Author: Chris Forbes chr...@ijw.co.nz
Date: Wed May 6 17:35:37 2015 +1200
i965/gen6: Upload all the SF viewports
Module: Mesa
Branch: master
Commit: 1fcdb2ce794d14545b06640b2316c629a3bde3ee
URL:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=1fcdb2ce794d14545b06640b2316c629a3bde3ee
Author: Chris Forbes chr...@ijw.co.nz
Date: Wed May 6 19:05:17 2015 +1200
relnotes: Note support for viewport arrays
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
src/mesa/drivers/dri/i965/gen6_viewport_state.c | 40 +
1 file changed, 21 insertions(+), 19 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c
b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
index
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
src/mesa/drivers/dri/i965/brw_structs.h | 2 ++
src/mesa/drivers/dri/i965/gen6_viewport_state.c | 29 +++--
2 files changed, 19 insertions(+), 12 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h
b/src
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
src/mesa/drivers/dri/i965/brw_context.c | 4 ++--
src/mesa/drivers/dri/i965/brw_defines.h | 2 +-
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c
b/src/mesa/drivers/dri/i965/brw_context.c
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