[android-developers] Re: 2d game development

2011-03-21 Thread Riyad Kalla
Any game engine you look at will have a considerable code base... that is like asking I would like to do a GUI and someone suggesting Swing or SWT to you and you saying My god the API is huge! Yes... they are... they cover a lot. Everything from 3D/2D abstractions to file I/O. libgdx has a good

[android-developers] Re: Is anybody using amazon S3 for uploading files from android?

2011-03-20 Thread Riyad Kalla
Can you ever get the upload to work? If you run it on the emulator? If you run it on a device but use WiFi instead of the cell network? Are there any differing scenarios where that same code will work or not work? Have you tried downloading the file from S3, renaming it to JPG and seeing if it

[android-developers] Re: Canvas frame rate very choppy in Live Wallpaper

2011-03-20 Thread Riyad Kalla
Jeffrey, To what Peter said, mobile devices are very fill-rate-limited (at least these current gen of phones) so depending on how you are repainting that image over and over and over again to the Canvas, that could explain the speed issue. If you tried a tiny little 16x16 icon and it went much

[android-developers] Re: How is your sales model changing with the introduction of Android 3.0 and tablets, or is it?

2011-03-20 Thread Riyad Kalla
Agree on #1; this is how every iPhone/iPad app does it and so far the iOS ecosystem seems to be doing just fine. I've rebought apps on my iPad to get the HD versions of them and expected to repay; it was a bummer, but I didn't lose sleep over it. I think the analogy to DVD/ Blu-ray was pretty much