Re: [Interest] Qt 6 Universal binaries for Mac OS?

2021-09-30 Thread Wesley Krasko
So I just used the example multimedia project in Qt Creator and added the same line, it fails the same way. Before I go filing a bug report though, could this be because I'm running Big Sur in a VM? (Parallels) This is what I've been doing to compile and run the app without that line just fine

Re: [Interest] Qt 6 Universal binaries for Mac OS?

2021-09-30 Thread Tor Arne Vestbø
Hi, Please file a bug with a sample project that reproduces this issue, thanks! tor arne On 30 Sep 2021, at 20:28, Wesley Krasko mailto:wesbl...@gmail.com>> wrote: Thanks. So I added this to my pro file for macos: QMAKE_APPLE_DEVICE_ARCHS="x86_64 arm64" It looked like it was going to

Re: [Interest] Qt 6 Universal binaries for Mac OS?

2021-09-30 Thread Wesley Krasko
Thanks. So I added this to my pro file for macos: QMAKE_APPLE_DEVICE_ARCHS="x86_64 arm64" It looked like it was going to build fine and then I got 1 build error for my app :( It says: cannot use 'c++-cpp-output' output with multiple -arch options I searched that and fine results for

Re: [Interest] Qt 6 Universal binaries for Mac OS?

2021-09-22 Thread Croitor Alexandru
Hi, Seems like the doc snapshots haven't been indexed by search engines yet (from my results at least). See https://doc-snapshots.qt.io/qt6-6.2/macos.html#architectures You can specify the relevant options in Creator's Project pane for either build system. On Wed, Sep 22, 2021 at 10:38 PM

[Interest] Qt 6 Universal binaries for Mac OS?

2021-09-22 Thread Wesley Krasko
Hello all. We have been waiting for Qt 6.2 for universal binary support. I have 6.2 RC and have our app building and running fine in Creator (for Intel on an Intel machine, Big Sur, Xcode 12). Does anyone know how to then create the universal binaries? I have found documentation on building Qt for