On Thu, Dec 10, 2015 at 17:20:35 +0100, Albina, Frank wrote:
> Thank you for the reply. My idea was to run PV-5.0.0-RC1 in parallel on our
> cluster,
> therefore the need to recompile as the binaries do not usually ship with this
> feature
> and I guess that you do not necessarily know either
This is a good idea and for information Utkarsh started to write this
documentation in
Utilities/Doxygen/pages/EnvironmentVariables.md
For now it is just in a merge request (and it is not complete) but no doubt
if will be in master very soon!
Giuseppe,
You are right. I think this is something we should have addressed with
https://gitlab.kitware.com/paraview/paraview/merge_requests/385
So I have just made a patch for this:
https://gitlab.kitware.com/paraview/paraview/merge_requests/515
If it is all OK it should be ready for 5.0RC2 (at
Hi Ben!
Thank you very much for the information. I will try to work my way into getting
PV 5.0 compiled with OpenSWR-Mesa & MPI.
Best regards,
Frank Albina
-Original Message-
From: Ben Boeckel [mailto:ben.boec...@kitware.com]
Sent: Donnerstag, 10. Dezember 2015 17:45
To: Albina,
> ./configure --enable-64-bit --enable-texture-float --enable-osmesa
> --disable-egl --disable-xorg --disable-xvmc --disable-opencl --disable-glx
> --disable-dri --disable-va --disable-shared-glapi --enable-gallium-llvm=no
> --with-gnu-ld --with-osmesa-bits=8 --disable-vdpau
>
Hi all!
First of all, thanks for all the effort spent on porting the rendering engine
to support the OpenGL2 backend by default on PV 5.0.0. Early tests with the
binary from the download page shows a massive improvement over the PV 4.1 to
4.3 versions in terms of rendering time. I have
On Thu, Dec 10, 2015 at 09:18:44 -0500, Ken Martin wrote:
> people on this list are more familiar with the specifics of setting up SWR
> and Mesa on a cluster but I wanted to at least give you a quick response to
> let you know we are working on it :-)
The binaries built by our buildbots (and
Thanks Frank,
This is an area we are actively working to cleanup right now. Both in
catching it more gracefully and in providing better messages to help people
understand what the next step should be. I believe if you are in an Intel
based system that using their new SWR backend for mesa (
Hi Frank,
In addition to what Ken said, If you switch to 10.6.5 make sure you have
set in your build and runtime. export MESA_GL_VERSION_OVERRIDE=3.2.
- Aashish
On Thu, Dec 10, 2015 at 9:18 AM, Ken Martin wrote:
> Thanks Frank,
>
> This is an area we are actively
Dear Aashish & Ken!
Thank you very much for your swift replies.
I had read from the Kitware blog that OpenSWR would bring additional
performance but is still in “alpha” stage, therefore I have been concentrating
on “standard” MESA first.
I was missing the bit of information requiring to set
Maybe vtkRenderingOpenGLConfigure.h ?
That header is configured from a .in file for both the old and new backend.
We could define VTK_OPENGL2 in that header and applications could include
it as needed. That header appears to get installed. The only issue I see
is that if someone built VTK with
vtkRenderingOpenGLConfigure.h seems indeed the right place.
I propose to also add a VTK_OPENGL1 - let's get prepared for the future.
And we could also add
#define VTK_OPENGL_BACKEND_VERSION [1|2]
J.
2015-12-10 15:29 GMT+01:00 Ken Martin :
> Maybe
On Thu, Dec 10, 2015 at 09:29:27 -0500, Ken Martin wrote:
> Maybe vtkRenderingOpenGLConfigure.h ?
>
> That header is configured from a .in file for both the old and new backend.
> We could define VTK_OPENGL2 in that header and applications could include
> it as needed. That header appears to get
Yes, and if the header doesn't exist nor does any backend, so that
seems reasonable too.
On Thu, Dec 10, 2015 at 9:29 AM, Ken Martin wrote:
> Maybe vtkRenderingOpenGLConfigure.h ?
>
> That header is configured from a .in file for both the old and new backend.
> We could
And it should appear in a wrapped class so that we can get it at runtime
from python.
David E DeMarle
Kitware, Inc.
R Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909
On Thu, Dec 10, 2015 at 9:47 AM, Marcus D. Hanwell <
marcus.hanw...@kitware.com> wrote:
> Yes, and
On Thu, Dec 10, 2015 at 10:08:14 -0500, David E DeMarle wrote:
> And it should appear in a wrapped class so that we can get it at runtime
> from python.
In that case, there should probably be an enum in RenderingCore:
enum vtkRenderingBackend {
...
};
class
Dear Ben!
Thank you for the reply. My idea was to run PV-5.0.0-RC1 in parallel on our
cluster,
therefore the need to recompile as the binaries do not usually ship with this
feature
and I guess that you do not necessarily know either which parallel
communication
library is going to be used
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