Utkarsh Ayachit wrote:
I cannot think of why this could be happening. Try playing with scalar
coloring on/off etc. for the glyphs.
What happens if you further process the gyphs, say pass through a shrink
filter?
No change, still no results.
One thing I just noticed in shock is that when
Hi,
I'm experimenting with running paraview on a remote visualization
server, using VirtualGL. This package basically lets you run an OpenGL
application as you normally would, but intercepts the swapbuffer events
to read back the framebuffer, which then gets JPEG compressed and sent
to a client
That's very interesting. You are seeing the issue only with glyph not
with any other filter? I am wondering if you can show two 3D
geometries at the same time and does that work?
On Wed, Mar 3, 2010 at 7:27 AM, Paul Melis paul.me...@sara.nl wrote:
Hi,
I'm experimenting with running paraview on
Utkarsh Ayachit wrote:
That's very interesting. You are seeing the issue only with glyph not
with any other filter?
- On a velocity field I had lying around, using the Stream Tracer
displays streamlines. Trying glyphs on the same set fails. Switching to
the slice representation works.
-
Do you mean adding a Glyph filter twice, one set to e.g. Spheres, the
other to 2D vertex? If so, then this only shows the 2D vertices
I meant simply try creating two sphere sources (with different
centers). Do both of them show up correctly?
Utkarsh
Utkarsh Ayachit wrote:
Do you mean adding a Glyph filter twice, one set to e.g. Spheres, the
other to 2D vertex? If so, then this only shows the 2D vertices
I meant simply try creating two sphere sources (with different
centers). Do both of them show up correctly?
Yes,
Paul