Manochehr,
ParaView always renders in a Cartesian space. So if you want the lat/lon/depth
values to look like a sphere, the coordinates have to be converted and you will
loose the original values. I can see the point of your use case. It just never
came up before. It seems reasonable to be
Hi Aashish,
Thank you for your reply. That will be great if it gets looked into:) Going
back and forth between coordinate systems may be a little confusing, but I will
give it a try and see how it works out.
Could you also point me in the right direction for getting the latitude,
longitude
Thanks Ken. I will try this on other machines. BTW I have version 3.0 of
OpenGL:
$ glxinfo | grep "OpenGL version"
OpenGL version string: 3.0 Mesa 10.5.9
Best regards,
Omid
--
Omid Mahabadi, Ph.D., P.Eng.
President & Geomechanics Specialist
Geomechanica Inc
Suite 900 – 390 Bay Street,
Toronto,
CLASSIFICATION: UNCLASSIFIED
Hello,
I am wondering how to build a version of ParaView with OpenVR plugin? Which
version of OpenVR shall I use? I used the OpenVR from
https://github.com/ValveSoftware/openvr with just basic/minimal cmake option.
I am using the following cmake line for
Hi,
Does binary release version work for you? (At present only Windows is
available), seem to be a few things to fix on Linux & Mac.
Have you tried build using flags similar to binary release version?
https://blog.kitware.com/taking-paraview-into-virtual-reality/
Benson
On 01/19/2018 01:29