Hello, I'm writing this message because of (seemingly) a bug that has
prevented me from playing the game :(
I was playing a levelset (Big Vertical by Robert Loftus) when suddenly it
crashed. It froze my computer and I had to restart.
Upon restarting when I tried to open the Pingus shortcut it
Hi folks,
short question:
Isn´t pingus playable on OS 10.13.6 anymore?
It closes immediately when I start it
Thank you for responding!
Stefan
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It seems like this game has not seem much love for a long time.
It's a bummer, because the game is already pretty playable and doesn't
seem to have many bugs left.
I believe there might not be much left for releasing 1.0.0. Maybe I'll
write about this soon on this mailing list.
Cool , I'll check it out and get back to you
Regards
Cameron Barratt
On 22 Jan 2017 19:00, wrote:
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Hello.
I saw and corrected some errors in the french translation of pingus. I
join a patch against git version.
Thanks for the game :)
TRAISSARD Jean-Marie
799c799
< "manchots de part le monde."
---
> "manchots de par le monde."
926c926
< msgstr "Utiliser le controller spécifié dans
Sgrìobh Ingo Ruhnke na leanas 23/03/2015 aig 12:56:
On Wed, Mar 18, 2015 at 7:27 AM, Ingo Ruhnke grum...@gmail.com wrote:
Issues are converted as well, but attachment might get lost in a few
month, as the Issue exporter links to the old ones on Google, instead
of including them on GitHub.
Since Google Code is shutting down I started moving Pingus over to
Github, new location for the repositories is at:
https://github.com/PingusTeam
--
Blog: http://grumbel.blogspot.com/
JabberID: xmpp:grum...@jabber.org
ICQ: 59461927
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Hi guys
A desert level for you to test
Cameron
(pingus-level
(version 3)
(head
(license GPLv3+)
(levelname )
(description )
(author )
(number-of-pingus 50)
(number-to-save 20)
(time -1)
(music )
(actions
(basher 20)
(blocker 20)
Hey Guys
I have another level for to test .
This one is a bit harder.
regards
Cameron
(pingus-level
(version 3)
(head
(license GPLv3+)
(levelname )
(description )
(author Cameron Barratt)
(number-of-pingus 50)
(number-to-save 45)
(time -1)
(music )
Hey Guys
I got an easy level for you to test
regards
Cameron
(pingus-level
(version 3)
(head
(license GPLv3+)
(levelname Christmas )
(description )
(author Cameron Barratt)
(number-of-pingus 50)
(number-to-save 30)
(time -1)
(music )
(actions
2013/7/27, Wuzzy wuz...@mail.ru:
Hi Cameron.
I am glad you created these levels because Pingus needs levels, levels,
levels!
I already solved all of them expect Ice level 3. They were relatively
easy to solve but still enyojable, so thanks. :-)
But I want you to point out three typical
Sorry for the first message, I have misstapped on my phone. How do you
open custom levels? There was something like pingus -l level in legacy
versions but now command line seems to not accept any arguments.
--
Pozdrawiam / Greetings
Marcin Kocur █
Brak odpowiedzi? / No answer?
On Sat, Jul 27, 2013 at 7:20 PM, Marcin Kocur marcin2...@gmail.com wrote:
Ingo, any chance for a maintenance release?
Yep, pretty high chance, as I really want to get rid of that $@ bug. As
for the new languages, I have to do some coding and generate a few new
fonts, as currently quite a few
Hello
I did level. I think it is nice level.
Please, answer me, that is nice level or no.
les-pingus
Description: Binary data
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On 24 December 2011 23:45, Ingo Ruhnke grum...@gmail.com wrote:
Pingus 0.7.6 is out, not much changes to the core game, but 10 brand
new Xmas themed levels.
* added new SVG icons for Pingus
* added 10 new xmas themed levels
* added ability to sort levelsets by priority
Download:
: xmpp:grum...@jabber.org
ICQ: 59461927
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Pingus 0.7.6 is out, not much changes to the core game, but 10 brand
new Xmas themed levels.
* added new SVG icons for Pingus
* added 10 new xmas themed levels
* added ability to sort levelsets by priority
Download: http://pingus.seul.org
--
Blog: http://grumbel.blogspot.com/
JabberID:
Pingus 0.7.5 is out, changes include among some fixes, 10 brand new
Halloween levels. Linux and Windows versions are provided. No Mac
version at this point, it might fallow later on.
* fixed memory leak in OpenGL renderer
* added support for Win32 cross-compilation with mingw32
* added gamespeed
On Mon, Oct 10, 2011 at 11:39 AM, Ingo Ruhnke grum...@gmail.com wrote:
At long last, Pingus 0.7.4 is out...
Congrats on the release!
I haven't been active on this game in years, but I'd like to thank
you, Ingo, for welcoming me into the project in the first place.
Mostly because of all I
The next Pingus release, namely 0.7.4 is getting closer, so time for a
first quick preview release:
http://pingus.seul.org/~grumbel/tmp/md5/3619bcc46db337daee294c56940ba884-pingus-0.7.4alpha.tar.bz2
This release includes two new levelset, namely desert and factory
campaign, along with a bunch
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Il giorno mer, 11/05/2011 alle 15.56 +1000, Oliver Adams ha scritto:
Is there a way to make it so the program produces no sound?
hi,
try this, -s disable sound, -m disable music
./pingus -s -m
signature.asc
Description: This is a digitally signed message part
Il giorno mer, 11/05/2011 alle 15.53 +1000, Oliver Adams ha scritto:
In INSTALL.unix, you might want to change the run instructions to run
build/pingus. Since if you move to the build directory, and
run ./pings I get:
Hi,
I currently use a symlink for my installation.
What you think of
Hi,
Release notes:
* add music by Kev Bailey
* add levelset alien by Josh Dye
* add levelset icon by Gabriel Rota
* fix graphics music description solution animation name gameplay of the
levels
* update translation
* add debian folder for use bzr builddeb --source --split
here link to download
hello,
with 0.7.3.3 I have reached levelsets limit 4 levelset x 9 levels, so I
decided move all to trunk because the code from 0.7.3 to trunk is quite
rewritten and merge is impossible for me.
now, I have fix two bug with stopping me use trunk in first step but I
don't know well code of Pingus
Hello,
Pingus 0.7.3.3 Island of Mystery released at
https://launchpad.net/pingus/0.7.3/0.7.3.3
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Hi,
I have think to make Pingus project on launchpad (bzr),
and make auto-sync of trunk from svn,
this for have a personal branch to my work (and everyone like work on
launchpad)
and for use rosetta (collaborative translation on launchpad)
is a bad idea ?
bye
Gabriel
signature.asc
Description:
Dear Developers,
Can the attached patch please be applied to the pingus source code.
It are missing includes. The patch is created by various openSuSE people.
Regards,
Joop.diff -Naur pingus-0.7.2-old/src/input/evdev_device.cpp pingus-0.7.2/src/input/evdev_device.cpp
---
El dom, 22-11-2009 a las 18:00 +0100, Joop Boonen escribió:
Dear Developers,
Can the attached patch please be applied to the pingus source code.
It are missing includes. The patch is created by various openSuSE people.
Regards,
Joop.
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Hi.
I'm playing svn revision 3985 of pingus.
Find attached a demo of
pingus/data/levels/playable/if_only_i_can_fly_-_wayne_shelley.pingus
where the pingus are sort of tunneling through a row of blockers.
I've also made a diff that allows single-stepping the game in pause
mode with the S key.
2009/4/3 Blink Blinken blinkblin...@googlemail.com:
I'm playing svn revision 3985 of pingus.
Find attached a demo of
pingus/data/levels/playable/if_only_i_can_fly_-_wayne_shelley.pingus
where the pingus are sort of tunneling through a row of blockers.
Yep, that definitively looks broken, not
is 0.7.2.
Thanks
Sidney
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http
--- Lloyd D Budd [EMAIL PROTECTED] wrote:
If I can help please let me know.
Here is a list of things that should be fixed or
implemented:
http://www.cmhousing.net/pingus/wiki/pmwiki.php/Main/Bugs
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