Re: [Pingus-Devel] Wanna help because Pingus rocks

2008-07-04 Thread Crecerelle
Hi :-) Anyway, I've been taking a look at the mailing list archives and I found a message talking about how to contribute and someone told that the user submitted levels are never going to make into the main levels, but users can help by playing, testing and reporting problems. I was that

Re: [Pingus-Devel] Wanna help because Pingus rocks

2008-06-30 Thread Ingo Ruhnke
On Mon, Jun 30, 2008 at 4:59 AM, Onilton Maciel [EMAIL PROTECTED] wrote: Are there any priority among the levelsets? There is really no priority. Some levels follow a common theme so they are easier to deal with, but there is no need to start with them, simply pick whatever theme you like and

[Pingus-Devel] Wanna help because Pingus rocks

2008-06-29 Thread Onilton Maciel
Hello everyone. First, I would like to say that I just discovered Pingus and it rocks, one of the best games that I've played in linux so far. I think it is so cool that maybe it could be there between default gnome games, and people would have a real and fun game, not just the boring cards ones

Re: [Pingus-Devel] Wanna help because Pingus rocks

2008-06-29 Thread Ingo Ruhnke
On Sun, Jun 29, 2008 at 9:25 AM, Onilton Maciel [EMAIL PROTECTED] wrote: So, I would like to know what have been already done, Basically nothing, everything in data/levels/playable/, incoming/ and wip/ is still unsorted and untested. Also, is this a already solved bug? I can play

Re: [Pingus-Devel] Wanna help because Pingus rocks

2008-06-29 Thread Onilton Maciel
So, I will just confirm what I'm supposed to do: 1) Play the levels and prove that them can be solved. (Providing a screencast maybe?) 2) Group them by theme 3) Sort by difficult level 4) Report any bugs I found and the ones that *maybe* can't be solved right now. Anything more I forgot? Also,

Re: [Pingus-Devel] Wanna help because Pingus rocks

2008-06-29 Thread Ingo Ruhnke
On Sun, Jun 29, 2008 at 7:57 PM, Onilton Maciel [EMAIL PROTECTED] wrote: 1) Play the levels and prove that them can be solved. (Providing a screencast maybe?) I am currently working on getting the demo recorder back into action, once done a demo for every level would be nice, but it will take