Bruno Kleinert [EMAIL PROTECTED] (26/12/2006):
but before having the patched package uploaded, i'd like to hear from
you, if the binary runs fine ;)
Well, it doesn't, unfortunately. First, I've to say that I don't have
DRI, only Mesa GLX Indirect, and that could be the cause of that. But I
find
Your message dated Sun, 07 Jan 2007 20:47:04 +
with message-id [EMAIL PROTECTED]
and subject line Bug#388259: fixed in boson-data 0.13-1
has caused the attached Bug report to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case it is now
So how do we proceed?
Make 'ttf-bitstream-vera' a required package for wop, change the font
name in the WoP code, and place a link in the WoP data directory to
the correct font file in the 'ttf-bitstream-vera' package?
Cheers,
Tom
Gonéri Le Bouder wrote:
On Wednesday 03 January 2007 13:30,
Hello,
Am Montag, 8. Januar 2007 19:01 schrieb Thomas Pohl:
So how do we proceed?
Make 'ttf-bitstream-vera' a required package for wop, change the font
name in the WoP code, and place a link in the WoP data directory to
the correct font file in the 'ttf-bitstream-vera' package?
I recently
Package: gnujump
Version: 1.0.0-2
Severity: normal
...and mybe two other bugs...
First time I started the game, I walked left and right a bit and then I
wanted to jump, but pressing the up key wouldn't make the little man
jump. Thus I continued with space, ctrl and then the rest of the keys to
Package: gnujump
Version: 1.0.0-2
Severity: minor
... so that someone that installs the game doesn't have to run dlocate
or dpkg -L or less /var/lib/dpkg/info/gnujump.list first in order to be
able to start the game.
*t
-- System Information:
Debian Release: 4.0
APT prefers testing
APT
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