Processed: torus-trooper: unreproducible bug, no answer from submitter
Processing commands for [EMAIL PROTECTED]: severity 449231 normal Bug#449231: segmentation fault on startup Severity set to `normal' from `serious' tags 449231 + unreproducible Bug#449231: segmentation fault on startup There were no tags set. Tags added: unreproducible thanks Stopping processing here. Please contact me if you need assistance. Debian bug tracking system administrator (administrator, Debian Bugs database) ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#453319: pokerth: Keystrokes changed and non-obvious
Much improved in 0.6-1 - thanks. :-) ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#453319: marked as done (pokerth: Keystrokes changed and non-obvious)
Your message dated Wed, 9 Jan 2008 12:11:05 +0100 with message-id [EMAIL PROTECTED] and subject line pokerth: Keystrokes changed and non-obvious has caused the attached Bug report to be marked as done. This means that you claim that the problem has been dealt with. If this is not the case it is now your responsibility to reopen the Bug report if necessary, and/or fix the problem forthwith. (NB: If you are a system administrator and have no idea what I am talking about this indicates a serious mail system misconfiguration somewhere. Please contact me immediately.) Debian bug tracking system administrator (administrator, Debian Bugs database) ---BeginMessage--- Package: pokerth Version: 0.5+dfsg-1+b1 Severity: normal In the previous version, the equivalent keys for raise, fold, check, etc were displayed in the UI (although one needed also to apply Alt modifier). The current version does not display them, nor does the man page mention them, nor do any of the expected keys have any effect. Meaning that I can currently only play using mouse, which is not very comfortable (particularly as one often needs to key in numbers as stakes). -- System Information: Debian Release: lenny/sid APT prefers testing APT policy: (990, 'testing'), (900, 'stable'), (400, 'unstable') Architecture: i386 (i686) Kernel: Linux 2.6.22tms1.0 (SMP w/1 CPU core; PREEMPT) Locale: LANG=en_GB, LC_CTYPE=en_GB (charmap=ISO-8859-1) Shell: /bin/sh linked to /bin/bash Versions of packages pokerth depends on: ii libboost-thread1.34.1 1.34.1-2 portable C++ multi-threading ii libc6 2.7-2 GNU C Library: Shared libraries ii libgcc1 1:4.2.2-3 GCC support library ii libmikmod23.1.11-a-6 A portable sound library ii libqt4-core 4.3.2-1Qt 4 core non-GUI functionality ru ii libqt4-gui4.3.2-1Qt 4 core GUI functionality runtim ii libsdl-mixer1.2 1.2.8-1mixer library for Simple DirectMed ii libsdl1.2debian 1.2.11-9 Simple DirectMedia Layer ii libssl0.9.8 0.9.8g-1 SSL shared libraries ii libstdc++64.2.2-3The GNU Standard C++ Library v3 pokerth recommends no packages. -- no debconf information ---End Message--- ---BeginMessage--- On Wed, 09 Jan 2008 11:01:13 + Toby Speight wrote: Much improved in 0.6-1 - thanks. :-) Fine, than I close this bug for now. Feel free to reopen it, if you find anything in 0.4 better than in 0.6-1 ;) Regards Evgeni pgpjHrUqRyYPC.pgp Description: PGP signature ---End Message--- ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#425175: #425175 - Splitting is wrong
Hey, is this bug still present in 0.6-1-1 as currently in unstable? It has vanished from upstream's todo list, so I assume it is fixed. Kind regards Evgeni Golov pgpjiw39QgLkP.pgp Description: PGP signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
RE: some questions about physfs
--- Alain Baeckeroot [EMAIL PROTECTED] escribió: Hello Hi! I'm in Lincity-ng team, and currently we uses physfs (a filesystem abstraction layer) for accessing data independently of the running OS (linux or windoz...) There are some limitations, so i'm looking for a replacement of physfs but so far i found none (maybe gnome gvfs when it will be finished ?). As a matter of curiosiy, what are those limitations? Greetings, Miry __ Web Revelación Yahoo! 2007: Premio Favorita del Público. http://es.promotions.yahoo.com/revelacion2007/favoritos/ ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
A binary NMU is required for goplay due a apt upload
Dear maintainer, A new apt version has been upload and its ABI has been changed. You should request a binNMU against apt for 'goplay' package. Please be kind and help us to get apt and goplay on testing as soon as possible. Thanks in advance, ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Interest in java-package-like contrib packages for proprietary games?
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Are people in pkg-games interested in having contrib packages rather like java-package (that produce non-distributable binary .debs for proprietary games) in the archive/under team maintenance, and would some DD be willing to sponsor such packages? Over Christmas I did some work on FHS-compatible packaging for Epic's Unreal Tourmament (the original 1999 one); I now have a contrib package called unrealtournament-assistant (inspired by module-assistant) containing source tarballs for non-distributable .debs, which can be built using the Loki Games v436 installer, the UTPG (community-maintained) v451 semi-official patch, and various freely downloadable mods, plus an Unreal Tournament CD. The idea is that I'll write a script called unrealtournament-assistant which will automate the process of producing these .debs (in the same sort of way as module-assistant). I thought I'd get an idea of how much interest pkg-games has in this before I filed an ITP, though. The unrealtournament-assistant source package also produces a contrib package called unrealtournament, which depends on unrealtournament-bin and unrealtournament-data (the main non-distributable .debs), and contains launcher scripts and man pages (written by me rather than by Loki Games, so, distributable). Other games that could reasonably get the same treatment include Unreal Tournament 2003/2004 and Quake 3 (using the ioquake3 engine, which I notice pkg-games has packages for that aren't in the archive). Regards, Simon -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.6 (GNU/Linux) iD8DBQFHhOVfWSc8zVUw7HYRAuxsAKCKRcaHVtx4rIQc51yxFq1d4vzUnACfSQeH t2cndJATFrHMWxCH05doAWE= =/h6o -END PGP SIGNATURE- ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Re: Interest in java-package-like contrib packages for proprietary
On Wed Jan 09 15:16, Simon McVittie wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Are people in pkg-games interested in having contrib packages rather like java-package (that produce non-distributable binary .debs for proprietary games) in the archive/under team maintenance, and would some DD be willing to sponsor such packages? It sounds interesting, I'm certainly happy to sponsor if the consensus on here is that we want such things. Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Re: Interest in java-package-like contrib packages for proprietary
--- Matthew Johnson [EMAIL PROTECTED] escribió: On Wed Jan 09 15:16, Simon McVittie wrote: Are people in pkg-games interested in having contrib packages rather like java-package (that produce non-distributable binary .debs for proprietary games) in the archive/under team maintenance, and would some DD be willing to sponsor such packages? It sounds interesting, I'm certainly happy to sponsor if the consensus on here is that we want such things. I don't plan on personally work in those packages, but I guess that Debaian and the Games Team will be interested in that. There's some demand for those kind of developments from the users, I've been contacted some times about that, so I fully support it. I'm adding the main development list for the Games Team to the recipients list ( [EMAIL PROTECTED] ) Greetings, Miry __ Web Revelación Yahoo! 2007: Premio Favorita del Público. http://es.promotions.yahoo.com/revelacion2007/favoritos/ ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Re: Interest in java-package-like contrib packages for proprietary
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Wed, 09 Jan 2008 at 17:21:50 +0100, Miriam Ruiz wrote: I'm adding the main development list for the Games Team to the recipients list ( [EMAIL PROTECTED] ) Ah, sorry, got the wrong list! Let's use debian-devel-games for any further discussion, then - I've bounced my original mail there. It appears that what I'm doing is very similar to Jon Dowland's game-package - I'd be happy to merge the UT bits into game-package if that's desired. However, my code does have the difference that many .debs end up being compiled from more than one file (the most significant case being the many files extracted from the Unreal Tournament CD!) Simon -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.6 (GNU/Linux) iD8DBQFHhQpLWSc8zVUw7HYRApxFAJ9qZTpM43CKEIxICRQWyLZyIRupVgCg3Dzx c/x7wHUkt9wa28ufi+5Ga0g= =x/n5 -END PGP SIGNATURE- ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#458881: gfpoken: FTBFS: configure: error: Cannot build without Gdk-Imlib
reassign 458881 imlib-base retitle 458881 imlib-config: Fails to set include dir for --cflags-gdk thanks On Thu, Jan 03, 2008 at 02:31:13PM +0100, Lucas Nussbaum wrote: On 03/01/08 at 14:04 +0100, Bas Wijnen wrote: Thanks for reporting this. However, I don't understand what's wrong. I hope you have some of the logs from the build process, or can regenerate them (in particular config.log). Sure, here is config.log, generated in a clean sid amd64 chroot. Thanks. configure:3847: checking for IMLIB - version = 1.8.2 configure:3919: gcc -o conftest -g -O2conftest.c -L/usr/lib -lgdk_imlib 5 In file included from /usr/include/gdk_imlib.h:5, from conftest.c:13: /usr/include/gdk_imlib_types.h:1:21: error: gdk/gdk.h: No such file or directory This seems to be the problem. The file is in /usr/include/gtk-1.2/gdk/gdk.h, so the option -I/usr/include/gtk-1.2 is needed for it to be found as gdk/gdk.h. That option used to be given by imlib-config --cflags-gdk, as part of `gtk-config --cflags`, but it isn't anymore. That is fine for normal programs (assuming the idea is that programs should specify it themselves if they need it, although that doesn't seem sensible since imlib-gdk cannot be used without gdk), but then /usr/share/aclocal/imlib.m4 should pass it itself. I'm reassigning this bug to imlib-base, which contains imlib-config and /usr/share/aclocal/imlib.m4. Thanks, Bas -- I encourage people to send encrypted e-mail (see http://www.gnupg.org). If you have problems reading my e-mail, use a better reader. Please send the central message of e-mails as plain text in the message body, not as HTML and definitely not as MS Word. Please do not use the MS Word format for attachments either. For more information, see http://pcbcn10.phys.rug.nl/e-mail.html signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Some of your Debian packages might need attention
Dear Debian Games Team, The following possible problem(s) were detected in the package(s) you maintain in Debian: === chromium: = This package has not been in testing for 482 days. If things don't change, it won't be part of lenny! See http://bjorn.haxx.se/debian/testing.pl?package=chromium === chromium-data: = This package has 1 RC bug(s) more than 20 days old: - #385115 http://bugs.debian.org/385115 chromium-data: Unclear license for some files = This package has not been in testing for 482 days. If things don't change, it won't be part of lenny! See http://bjorn.haxx.se/debian/testing.pl?package=chromium-data === gfpoken: = This package has not been able to migrate from unstable to testing for 58 days. See http://bjorn.haxx.se/debian/testing.pl?package=gfpoken === netpanzer: = This package has 1 RC bug(s) more than 20 days old: - #445774 http://bugs.debian.org/445774 netpanzer - FTBFS: ...failed updating 2 target(s)... === ogre: = This package has not been able to migrate from unstable to testing for 128 days. See http://bjorn.haxx.se/debian/testing.pl?package=ogre === rrootage: = This package has not been able to migrate from unstable to testing for 108 days. See http://bjorn.haxx.se/debian/testing.pl?package=rrootage === vegastrike: = This package has 1 RC bug(s) more than 20 days old: - #449475 http://bugs.debian.org/449475 src/cmd/collide/prapid.* cannot be distributed = This package has not been in testing for 952 days. If things don't change, it won't be part of lenny! See http://bjorn.haxx.se/debian/testing.pl?package=vegastrike === warzone2100: = This package has not been in testing for 161 days. If things don't change, it won't be part of lenny! See http://bjorn.haxx.se/debian/testing.pl?package=warzone2100 This is an automated mail. These mails are sent monthly. For more information about these mails, refer to http://wiki.debian.org/qa.debian.org/DdpoByMail We are sorry if this mail was useless for you. If you think it was avoidable (that we can detect easily that the problems weren't actually problems), please reply to it and let us know. If you don't want to receive this type of mail any more, you can reply to this mail and use one of the following commands at the beginning of the mail: - unsubscribe email You will no longer receive any mail for any package - ignore package email You will no longer receive information about that package in those mails. So if that package is the only one with problems, you won't receive anything. - ignore bug email You will no longer receive information about this bug. All commands are manually processed, but you will receive confirmation. The commands are just here so that we know precisely what you want. A more detailed status of your packages is available from the DDPO. See: http://qa.debian.org/[EMAIL PROTECTED] Don't hesitate to reply to this mail if you have questions. The wiki page will be updated with useful information. -- DDPOMail, run by Lucas Nussbaum ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Re: some questions about physfs
Le mercredi 9 janvier 2008, Miriam Ruiz a écrit : --- Alain Baeckeroot [EMAIL PROTECTED] escribió: Hello Hi! I'm in Lincity-ng team, and currently we uses physfs (a filesystem abstraction layer) for accessing data independently of the running OS (linux or windoz...) There are some limitations, so i'm looking for a replacement of physfs but so far i found none (maybe gnome gvfs when it will be finished ?). As a matter of curiosiy, what are those limitations? Only small details, but just the ones that annoy us ;-) 1/ no use of ../ in the filenames. This would be very convenient for us, but can be rather easily worked-around, so its is not so important. 2/ we had some problem under windoz, PHYSFS_getLastModTime does not work as we expect (and it works smoothly under linux and afaik mac OS X). 3/ one was my lack of knowledge in C++, i did'nt knew that const char* variable can be set at runtime (and not at compile time). 4/ some distro ships physfs 1.1. development version, and it does not work for us, as we use 1.0 stable (the most recent one). It worked perfectly until we (i ;-) tried to do more refined file management for saved games (list only the most recent ones) and pre-defined scenarios with localised names instead of english names. Someone on physfs list kindly answered to (3), we hope that (2) will be solved soon. So far i have found no replacement for physfs, so i think we'll work around the small annoyments we have met :-). Greetings. Alain ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Processing of asc_2.0.1.0-1_i386.changes
asc_2.0.1.0-1_i386.changes uploaded successfully to localhost along with the files: asc_2.0.1.0-1.dsc asc_2.0.1.0.orig.tar.gz asc_2.0.1.0-1.diff.gz asc-data_2.0.1.0-1_all.deb asc_2.0.1.0-1_i386.deb Greetings, Your Debian queue daemon ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
asc_2.0.1.0-1_i386.changes ACCEPTED
Accepted: asc-data_2.0.1.0-1_all.deb to pool/main/a/asc/asc-data_2.0.1.0-1_all.deb asc_2.0.1.0-1.diff.gz to pool/main/a/asc/asc_2.0.1.0-1.diff.gz asc_2.0.1.0-1.dsc to pool/main/a/asc/asc_2.0.1.0-1.dsc asc_2.0.1.0-1_i386.deb to pool/main/a/asc/asc_2.0.1.0-1_i386.deb asc_2.0.1.0.orig.tar.gz to pool/main/a/asc/asc_2.0.1.0.orig.tar.gz Override entries for your package: asc-data_2.0.1.0-1_all.deb - optional games asc_2.0.1.0-1.dsc - source games asc_2.0.1.0-1_i386.deb - optional games Announcing to [EMAIL PROTECTED] Thank you for your contribution to Debian. ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Processed: Fixed in Games Team SVN
Processing commands for [EMAIL PROTECTED]: tags 449830 + pending Bug#449830: chromium: debian/watch fails to report upstream's version Tags were: patch Tags added: pending thank you Stopping processing here. Please contact me if you need assistance. Debian bug tracking system administrator (administrator, Debian Bugs database) ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Processed: Fixed in SVN
Processing commands for [EMAIL PROTECTED]: tags 459056 + pending Bug#459056: chromium: FTBFS with dash: ./configure: 22: source: not found Tags were: patch Tags added: pending thank you Stopping processing here. Please contact me if you need assistance. Debian bug tracking system administrator (administrator, Debian Bugs database) ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Processed: Fixed in Games Team SVN
Processing commands for [EMAIL PROTECTED]: tags 426817 + pending Bug#426817: Chromium requires keyboard to start new game after dying. Tags were: patch Tags added: pending thank you Stopping processing here. Please contact me if you need assistance. Debian bug tracking system administrator (administrator, Debian Bugs database) ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel