Bug#461258: fretsonfire declares relation to ttf-bitstream-vera
tags 461258 pending thanks On Thu Jan 17 16:09, Daniel Baumann wrote: your source package, or one or more of your binary packages do declare a relation to ttf-bistream-vera. This font is going to be removed from the archive in favour for ttf-dejavu. Please adjust your packages if you make use of the fonts directly, and remove *any* relation to ttf-bitstream-vera in your next upload. Hi, it's already been changed in SVN. I thought there was already a bug for it which was tagged pending, but I can't find it. Thanks, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Re: Interest in java-package-like contrib packages for proprietary
On Wed Jan 09 15:16, Simon McVittie wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Are people in pkg-games interested in having contrib packages rather like java-package (that produce non-distributable binary .debs for proprietary games) in the archive/under team maintenance, and would some DD be willing to sponsor such packages? It sounds interesting, I'm certainly happy to sponsor if the consensus on here is that we want such things. Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Re: RFS: Briquolo
On Sat Dec 29 14:28, Bradley Smith wrote: I'm currently in the process of adopting the briquolo package, and I was wondering whether it would make sense to put it into svn, and also whether anyone my be interested in sponsoring it for me? http://debian.brad-smith.co.uk/briquolo/briquolo_0.5.6-3.dsc Hi, sorry for not replying sooner, I was intending to. If you still need a sponsor, then I am happy to do so. A couple of points from reading the packaging: you should mention yourself in debian/copyright and the licence under which your packaging is released and you should include the year on both copyright statements. you should remove commented debhelper lines which you aren't using. There are some warnings in the build which you should look at at some point: dpkg-shlibdeps: warning: debian/briquolo/usr/games/briquolo shouldn't be linked with libfreetype.so.6 (it uses none of its symbols). dpkg-shlibdeps: warning: debian/briquolo/usr/games/briquolo shouldn't be linked with libz.so.1 (it uses none of its symbols) Other than that it looks in pretty good shape, and I'd be happy to sponsor it. In terms of adding it to SVN, you should keep the packaging in some sort of revision control system, the debian games team SVN is as good as any, particularly if you would like to include it as a team maintained package. Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Sponsorship
Since I'm now a full DD, I'd like to offer general upload/sponsorship to any of the other packages maintained by the games team. Is there a list anywhere of things pending upload? Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#454346: New release of Frets on Fire in Debian
Dear Sami, We have been trying to package your latest Frets on Fire release for Debian, but we have run into a couple of problems. Firstly, the test for using cached pngs has been disabled (Svg.py:541, 'and 0:' needs to be 'and 1:'). This is not a problem as we can maintain a patch to enable it if you do not want it upstream. Secondly, I found that all the text was failing to display. Thanks to Ari I tried reverting Font.py to the version from 1.2.451. This caused the text to start displaying as before, but I couldn't narrow down the change any more so I don't know whether there are any changes we would like to have in there or whether it is better to be fixed with you. I'd appreciate any help on this you can give. Finally, after doing this I could then play the game, but rather than nice animated sparks on the notes when they are hit I get bits of the screen flashing in an ugly fashion. I've no idea what causes this and certainly would like any help or advice you can provide about this. Miriam or Ari may be able to shed some light on this, but for the moment We have to hold off uploading the new version. Thanks, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#446713: fretsonfire crashes on startup with GLError
On Sun Dec 02 17:14, Ari Pollak wrote: FYI, the latest version of FoF seems to fix this bug. Yeah, still working on integrating it. Using the non-compiled version no text is displayed within the game. Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
RFS: wound-up -- Arcade/Puzzle game involving cogs and elves
Hi, I have recently packaged a game some friends of mine wrote for pyweek and I'm looking for a sponsor to upload it; I was hoping one of the DDs on this list would have time to review and upload it. The packages are available here: http://mjj29.matthew.ath.cx/debian-upload/wound-up/ and the ITP here: http://bugs.debian.org/441833 Thanks, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#437330: Actual attachment
... oops, here is the actual attachment -- Matthew Johnson Binary files 1/usr/share/doc/fretsonfire-game/changelog.Debian.gz and 2/usr/share/doc/fretsonfire-game/changelog.Debian.gz differ diff -urN 1/usr/share/doc/fretsonfire-game/copyright 2/usr/share/doc/fretsonfire-game/copyright --- 1/usr/share/doc/fretsonfire-game/copyright 2007-05-22 13:13:55.0 +0100 +++ 2/usr/share/doc/fretsonfire-game/copyright 2007-09-02 18:49:47.0 +0100 @@ -4,14 +4,14 @@ It was downloaded from http://sourceforge.net/projects/fretsonfire/ Upstream Authors: - Sami Kyostila [EMAIL PROTECTED] + Sami Kyöstilä [EMAIL PROTECTED] Joonas Kerttula [EMAIL PROTECTED] - Tommi Inkila [EMAIL PROTECTED] + Tommi Inkilä [EMAIL PROTECTED] Copyright: -All source code and data files are copyright 2006 by Sami Ky�stil�, -Tommi Inkil�, Joonas Kerttula. +All source code and data files are copyright 2006 by Sami Kyöstilä, +Tommi Inkilä, Joonas Kerttula. This package is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by diff -urN 1/usr/share/doc/fretsonfire-game/README.Debian 2/usr/share/doc/fretsonfire-game/README.Debian --- 1/usr/share/doc/fretsonfire-game/README.Debian 2007-05-24 12:42:37.0 +0100 +++ 2/usr/share/doc/fretsonfire-game/README.Debian 2007-06-15 13:19:25.0 +0100 @@ -1,9 +1,12 @@ fretsonfire for Debian -- - Frets on Fire has a number of ways to acquire songs to play. It has - a built in editor and a function to import tracks from the popular - Guitar Hero games. + Frets on Fire has a number of ways to acquire songs to play. It has a built in + editor and a function to import tracks from the popular Guitar Hero games for + the Sony PlayStation 2 (the importer does not yet work with the X-Box version) + + To play Frets on Fire you will need working sound and an OpenGL-capable + graphics card. X must be configured with OpenGL. There are also songs available in the fretsonfire-songs packages. Due to licencing restrictions from the Finnish copyright association (Teosto), Debian diff -urN 1/usr/share/games/fretsonfire/data/stage.ini 2/usr/share/games/fretsonfire/data/stage.ini --- 1/usr/share/games/fretsonfire/data/stage.ini2007-05-26 17:04:31.0 +0100 +++ 2/usr/share/games/fretsonfire/data/stage.ini2007-09-02 18:51:08.0 +0100 @@ -110,8 +110,8 @@ yres = 256 xpos = -0.87 ypos = -0.75 -xscale = 3.0 -yscale = 3.0 +xscale = 1.0 +yscale = 2.0 src_blending = one dst_blending = one foreground = 1 @@ -135,8 +135,8 @@ yres = 256 xpos = -0.69 ypos = -0.8 -xscale = 3.0 -yscale = 3.0 +xscale = 1.0 +yscale = 2.0 angle= -12.0 src_blending = one dst_blending = one @@ -161,8 +161,8 @@ yres = 256 xpos = -0.48 ypos = -0.83 -xscale = 3.0 -yscale = 3.0 +xscale = 1.0 +yscale = 2.0 angle= -16.0 src_blending = one dst_blending = one @@ -187,8 +187,8 @@ yres = 256 xpos = 0.83 ypos = -0.75 -xscale = 3.0 -yscale = 3.0 +xscale = 1.0 +yscale = 2.0 src_blending = one dst_blending = one foreground = 1 @@ -212,8 +212,8 @@ yres = 256 xpos = 0.64 ypos = -0.84 -xscale = 3.0 -yscale = 3.0 +xscale = 1.0 +yscale = 2.0 angle= 12.0 src_blending = one dst_blending = one @@ -238,8 +238,8 @@ yres = 256 xpos = 0.46 ypos = -0.9 -xscale = 3.0 -yscale = 3.0 +xscale = 1.0 +yscale = 2.0 angle= 19.0 src_blending = one dst_blending = one diff -urN 1/usr/share/games/fretsonfire/game/DummyAmanith.py 2/usr/share/games/fretsonfire/game/DummyAmanith.py --- 1/usr/share/games/fretsonfire/game/DummyAmanith.py 2007-02-20 19:42:46.0 + +++ 2/usr/share/games/fretsonfire/game/DummyAmanith.py 2007-09-02 18:51:08.0 +0100 @@ -39,7 +39,9 @@ pass def SetViewport(self, x, y, w, h): -glViewport(x, y, w, h) +glw = int(w) +glh = int(h) +glViewport(x, y, int(glw), int(glh)) def SetProjection(self, left, right, bottom, top): glMatrixMode(GL_PROJECTION) diff -urN 1/usr/share/games/fretsonfire/game/GameEngine.py 2/usr/share/games/fretsonfire/game/GameEngine.py --- 1/usr/share/games/fretsonfire/game/GameEngine.py2007-04-07 09:11:34.0 +0100 +++ 2/usr/share/games/fretsonfire/game/GameEngine.py2007-09-02 18:51:08.0 +0100 @@ -165,7 +165,9 @@ geometry = (0, 0, w, h) self.svg = SvgContext(geometry) self.svg.setRenderingQuality(self.config.get(opengl, svgquality)) -glViewport(*viewport) +glw = int(viewport[2]) +glh = int(viewport[3]) +glViewport(int(viewport[0]), int(viewport[1]), int(glh), int(glh)) self.input = Input
Bug#440488: fretsonfire: segfaults as soon as it tries to play a song
close 437330 tag 440488 unreproducible moreinfo thanks On Sun Sep 02 20:49, Andreas Henriksson wrote: I'm running on pure amd64 sid here. The new version (fretsonfire 1.2.451.dfsg-2) works fine for me. OK, I've now made sure my system is up to date on sid, sorry for jumping the gun; it works fine. Andreas - sorry fo doubting your fix! Josh - are you sure you have an up-to-date system? I had problems with running -2 on etch, but none on sid. you can drop the CC of 437330 after this message Thanks, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#439643: fretsonfire: frets is now very slow!
On Mon Aug 27 23:06, giggz wrote: Here are the warnings of the .fretsonfire/fretsonfire.log : (W) PyOGG not found. OGG files will be fully decoded prior to playing; expect absurd memory usage. Please try installing python-pyogg and python-pyvorbis Thanks, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#439643: a little bit faster...but still slower than before
tag 43964 pending merge 427579 439643 thanks On Tue Aug 28 17:55, giggz wrote: Thx for that! Fretsonfire is now faster and playable! but it is slower than before... Good, I shall merge this with the other bug on the subject. what is PyAmanith ? It's not suitably licenced to be in Debian. It's an SVG renderer, we have pre-rendered PNGs instead, that warning can be ignored. Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#426984: Reassigning to python-pygame
tags 426984 - moreinfo tags 426984 - unreproducible tags 431833 - moreinfo tags 431833 - unreproducible severity 426984 important severity 431833 important reassign 426984 python-pygame reassign 431833 python-pygame merge 431833 426984 394484 thanks This seems to be the same bug as #394484, so I'm reassigning this to python-pygame and merging them. Thanks, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#427164: Libraries under ~/.fretsonfire do not work
Hi Sami, I've had a bug report about using songs under ~/.fretsonfire. Adding songs at the top level work fine eg: ~/.fretsonfire/songs/songname/{song.ini,guitar.ogg,...} However, if you try and put them in libraries it does not work eg: ~/.fretsonfire/songs/library/library.ini ~/.fretsonfire/songs/library/songname/{song.ini,guitar.ogg,...} The error message you get is: [Errno 2] No such file or directory: `/usr/share/games/fretsonfire/data/songs/library' Libraries work fine under /usr/share/games/fretsonfire/data/songs/ and, infact, simply moving the library directory from ~/.fretsonfire/songs/ to /usr/share/games/fretsonfire/data/songs/ means that it works. HTH, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#427164: Can't play songs added in .fretsonfire/songs/
On Mon Jun 18 18:38, giggz wrote: -BEGIN PGP SIGNED MESSAGE- 18:33 [EMAIL PROTECTED] ~/.fretsonfire % find . ./fretsonfire.log ./songs ./songs/autres ./songs/autres/Inspector Gadget ./songs/autres/Inspector Gadget/song.ini snip I think I see the problem. You have tried to put the songs in subdirectories (autres etc). However, to do that you have to designate the directories as 'libraries'; otherwise it will assume they are songs, and try loading autres/song.ini and song.ogg etc. You do this by putting a file called library.ini in the directory containing a [library] section: [EMAIL PROTECTED]:/usr/share/games/fretsonfire/data/songs/fretsonfire $ cat library.ini [library] name = Frets on Fire Tracks If you put one of these files in ~/.fretsonfire/songs/autres/, then it should would. Please let me know if this is not the case. HTH, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#428346: fretsonfire: should indicate that it can only import songs from playstation GH discs (not xbox)
tags 428346 + fixed-upstream thanks On Fri Jun 22 23:33, Michael Gilbert wrote: attached is a patch to Editor.py that makes it clear that the xbox disc is not supported when the user is prompted to enter the path to the disk. note that all the translations of this string will need to be updated as well because of this change. Thanks, upstream have now replied to say they will either change the text or the importer for the next release. Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#427579: Song stop playing
tags 427579 unreproducible moreinfo thanks Hmm, I have just tested this on a fresh unstable installation and haven't seen this behaviour. Does it happen often? Can you give me any more information about your system and sound card? If you run fretsonfire with -v does it print anything to the console when this happens? Thanks, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#426984: toggleing fullscreen crashes game
tag 426984 unreproducible moreinfo thanks Hmm, I can't reproduce this on a fresh sid installation. Does it happen every time for you? Does restarting the game then work? Could you give some more information about your sound device? Thanks, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#427164: Can't play songs added in .fretsonfire/songs/
tag 427164 unreproducible moreinfo thanks Hi, I have just tried this on a fresh installation of unstable and I cannot reproduce the problem. [EMAIL PROTECTED]:~/.fretsonfire$ find . ./fretsonfire.ini ./fretsonfire.log ./songs ./songs/fastenme ./songs/fastenme/guitar.ogg ./songs/fastenme/label.png ./songs/fastenme/notes.mid ./songs/fastenme/song.ini ./songs/fastenme/song.ogg I have this and fastenme appears in the menu and plays fine. Can you supply any more information, for example the contents of your .fretsonfire/, the error message and the song you were trying to play? Thanks, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#428350: fretsonfire: lighting occludes frets
tags 428350 pending patch thanks Thanks, I already had a fix for this, but it seems to have been left out from the upload and missed during our testing. Patch has been added to svn and will be in the next upload Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#427115: fretsonfire bug reports
tag 427433 moreinfo unreproducible tag 427115 moreinfo unreproducible severity 427433 normal severity 427115 normal severity 427579 normal thanks Thanks for trying fretsonfire. I think these are both just a lack of working GLX in your X servers, but I could be wrong. I can't reproduce either of them on a fresh sid install with either vesa, nv (these run unbearably slowly, however) or nvidia drivers. I think the hint of this is in: libGL warning: 3D driver claims to not support visual 0x66 Could you let me know if you a. disagree, b. what graphics cards you are trying this on. Thanks, Matt -- Matthew Johnson signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel