Re: sndio for emulators/snes9x

2010-05-06 Thread Jacob Meuser
On Mon, Apr 26, 2010 at 11:47:30AM -0700, Ryan Freeman wrote: On Sun, Apr 25, 2010 at 05:23:47PM +0100, Federico G. Schwindt wrote: [..] any idea? something not 100% up-to-date? Hrmm, weird. Can I have your config.log? Try the diff below instead. The previous one depends

Re: sndio for emulators/snes9x

2010-04-27 Thread Ryan Freeman
On Mon, Apr 26, 2010 at 10:11:33PM +, Jacob Meuser wrote: On Mon, Apr 26, 2010 at 11:47:30AM -0700, Ryan Freeman wrote: On Sun, Apr 25, 2010 at 05:23:47PM +0100, Federico G. Schwindt wrote: [..] any idea? something not 100% up-to-date? Hrmm, weird. Can I have your

Re: sndio for emulators/snes9x

2010-04-26 Thread Ryan Freeman
On Sun, Apr 25, 2010 at 05:23:47PM +0100, Federico G. Schwindt wrote: [..] any idea? something not 100% up-to-date? Hrmm, weird. Can I have your config.log? Try the diff below instead. The previous one depends on a GCC diff I have in my tree. Sorry. f.- this newest diff

Re: sndio for emulators/snes9x

2010-04-26 Thread Jacob Meuser
On Mon, Apr 26, 2010 at 11:47:30AM -0700, Ryan Freeman wrote: On Sun, Apr 25, 2010 at 05:23:47PM +0100, Federico G. Schwindt wrote: [..] any idea? something not 100% up-to-date? Hrmm, weird. Can I have your config.log? Try the diff below instead. The previous one depends

Re: sndio for emulators/snes9x

2010-04-25 Thread Federico G. Schwindt
On Sun, Apr 25, 2010 at 02:45:37AM +, Jacob Meuser wrote: On Fri, Apr 23, 2010 at 08:24:38AM +0100, Federico G. Schwindt wrote: On Thu, Apr 22, 2010 at 12:55:54AM +0200, Antoine Jacoutot wrote: On Wed, 21 Apr 2010, Federico G. Schwindt wrote: On Mon, Apr 19, 2010 at 06:31:26PM

Re: sndio for emulators/snes9x

2010-04-25 Thread Federico G. Schwindt
[..] any idea? something not 100% up-to-date? Hrmm, weird. Can I have your config.log? Try the diff below instead. The previous one depends on a GCC diff I have in my tree. Sorry. f.- Index: Makefile === RCS file:

Re: sndio for emulators/snes9x

2010-04-24 Thread Jacob Meuser
On Fri, Apr 23, 2010 at 08:24:38AM +0100, Federico G. Schwindt wrote: On Thu, Apr 22, 2010 at 12:55:54AM +0200, Antoine Jacoutot wrote: On Wed, 21 Apr 2010, Federico G. Schwindt wrote: On Mon, Apr 19, 2010 at 06:31:26PM +0100, Federico G. Schwindt wrote: On Mon, Apr 19, 2010 at

Re: sndio for emulators/snes9x

2010-04-23 Thread Federico G. Schwindt
On Thu, Apr 22, 2010 at 12:55:54AM +0200, Antoine Jacoutot wrote: On Wed, 21 Apr 2010, Federico G. Schwindt wrote: On Mon, Apr 19, 2010 at 06:31:26PM +0100, Federico G. Schwindt wrote: On Mon, Apr 19, 2010 at 06:36:45AM +, Jacob Meuser wrote: I enabled using a separate thread for

Re: sndio for emulators/snes9x

2010-04-21 Thread Federico G. Schwindt
On Mon, Apr 19, 2010 at 06:31:26PM +0100, Federico G. Schwindt wrote: On Mon, Apr 19, 2010 at 06:36:45AM +, Jacob Meuser wrote: I enabled using a separate thread for sounds by default. it's possible that the audio block size would be large enough that X events would be blocked for too

Re: sndio for emulators/snes9x

2010-04-21 Thread Antoine Jacoutot
On Wed, 21 Apr 2010, Federico G. Schwindt wrote: On Mon, Apr 19, 2010 at 06:31:26PM +0100, Federico G. Schwindt wrote: On Mon, Apr 19, 2010 at 06:36:45AM +, Jacob Meuser wrote: I enabled using a separate thread for sounds by default. it's possible that the audio block size would be

sndio for emulators/snes9x

2010-04-19 Thread Jacob Meuser
I enabled using a separate thread for sounds by default. it's possible that the audio block size would be large enough that X events would be blocked for too long and timeout, returning an error. but having the sound handled in a different thread this does not happen. imo, seems to overall work

Re: sndio for emulators/snes9x

2010-04-19 Thread Federico G. Schwindt
On Mon, Apr 19, 2010 at 06:36:45AM +, Jacob Meuser wrote: I enabled using a separate thread for sounds by default. it's possible that the audio block size would be large enough that X events would be blocked for too long and timeout, returning an error. but having the sound handled in a