Dear 2d-devs, I am creating a simple graphics library in C based on ProcessPath.c, for drawing and filling a path (with Bezier curves) and saving the resulting image to a BMP file. As far as I understand, all the processing of the path is done in ProcessPath.c, but I cannot find the code that actually 'paints' the bitmap.
I would like the library to achieve the result of the following code: BufferedImage bi = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); Graphics2D g2d = bi.createGraphics(); g2d.fill(inputPath); ImageIO.write(bi, "bmp", outputFile); Thank you in advance for your help, Franciszek Benio
