I can confirm that this crash happens rather often.

Thank you,
   Denis.

On 13 Oct 2014, at 11:59, Hendrik Schreiber <h...@tagtraum.com> wrote:

> Hey,
> 
> I know it's only prio 4 in the database. But since Denis already found this 
> "good" and it's a tiny fix, can someone with reviewer status please spend the 
> 10 minutes and check this out?
> 
> I (and real customers) would very much appreciate it!
> 
> Thank you.
> 
> -hendrik
> 
> 
> On Oct 1, 2014, at 17:03, Hendrik Schreiber <h...@tagtraum.com> wrote:
> 
>> Thanks for the endorsement, Denis.
>> Much appreciated!
>> 
>> -hendrik
>> 
>> On Oct 1, 2014, at 13:19, Denis Fokin <denis.fo...@gmail.com> wrote:
>> 
>>> Hi Hendrick,
>>> 
>>> I am not a reviewer, but the fix looks good to me.
>>> 
>>> Thank you,
>>> Denis.
>>> 
>>> On 22 Sep 2014, at 12:19, Hendrik Schreiber <h...@tagtraum.com> wrote:
>>> 
>>>> Hi,
>>>> 
>>>> Bug: https://bugs.openjdk.java.net/browse/JDK-8057830
>>>> 
>>>> On OS X, CGLGraphicsConfigInfo is destroyed by 
>>>> OGLGC_DestroyOGLGraphicsConfig, however the pointer to it still hangs 
>>>> around for a while and is not reset to NULL, until we get rid of it with a 
>>>> Disposer later on.
>>>> 
>>>> In the meantime it appears to be possible that OGLSD_SetScratchSurface is 
>>>> called with the already destroyed CGLGraphicsConfigInfo as argument. The 
>>>> CGLGraphicsConfigInfo is not NULL, but its structs are in a bad state, 
>>>> most likely freed, leading to the observed crash.
>>>> 
>>>> The suggested change does not solve the problem, of needing to NULL the 
>>>> pointer to CGLGraphicsConfigInfo right where it's destroyed in 
>>>> OGLRenderQueue.c (not really possible IMO). However, it improves the 
>>>> destruction by NULLing some of it struct members and thus allowing us in 
>>>> OGLSD_SetScratchSurface to test those for NULL values. I also added a 
>>>> trace call for when this happens, to aiding potentially creating a better 
>>>> fix in the future.
>>>> 
>>>> Unfortunately, I have not been able to come up with a reasonable unit test 
>>>> for this, therefore I cannot be certain that it solves the problem. 
>>>> However, as the changes are minimal and obviously harmless, I would very 
>>>> much appreciate it, if somebody decided to sponsor and commit this patch. 
>>>> I have a live application out there based on 8u20 and this is the number 
>>>> one reason for user-reported crashes.
>>>> 
>>>> Webrev: https://www.beatunes.com/download/webrev_8057830.zip
>>>> 
>>>> I did a full clean OS X build to test the change. Before and after I 
>>>> encountered the same 11 jdk_2d failures (which made me wonder whether that 
>>>> is normal...).
>>>> 
>>>> Cheers,
>>>> 
>>>> -hendrik
>>>> 
>>>> PS: I'm new to contributing OpenJDK patches, let me know, if I should have 
>>>> done it some other way. Thanks.
>>> 
>> 
> 

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