Hi Sergey,

I think the added logic is fine, but I would hesitate removing all of those lines with comments simply because:

- In terms of code generated it is no more efficient to do the tests up above or down below.

- Your question below does not indicate enough investigation to remove that big long reminder, even if it is true that other pipelines need to have similar tests. Keep in mind that this is a reminder of why not to remove those checks even if they look like they don't really help anything and the amount of work it would take to eliminate them should we want to do that in the future...

                        ...jim

On 11/12/2015 5:45 AM, Sergey Bylokhov wrote:
Hello.
Can somebody take a look to the small enhancement for DrawImage.java.

I will file a new CR if the proposed change will be approved:
http://cr.openjdk.java.net/~serb/perf/DrawImageItself.01/src/java.desktop/share/classes/sun/java2d/pipe/DrawImage.java.sdiff.html


The goal is to minimize the calls to Blit.Blit/BlitBG() if we know that
it will be noop.
The reasons to the fix:
  - Not all blits are fast when the source and destination are the same.
For example ByteBinary variants are quite slow.
  - In case of d3d and ogl such blit change the whole state of the
render context and can slowdown the rendering to another destination.

Notes:
  - In the common situation one additional statement "srcData ==
dstData" will be executed.
  - The comment about the 4783274 was removed, because I am not sure we
really should copy this check from this particular method to all java
blits?
  - Probably some other checks can be added as well? What about
clipRegion.intersectsQuickCheckXYXY(dx,dy,dx+w,dy+h)?


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