On 9/12/2016 10:36 PM, Vadim Pakhnushev wrote:

Looks good to me (have you submitted JPRT job just in case?)
Is JPRT really necessary? The native part is only changed for Windows on which the build is deterministic.

--Semyon

Vadim

On 12/09/16 22:31, Semyon Sadetsky wrote:
 I missed this file in the list of changes.

http://cr.openjdk.java.net/~ssadetsky/8155753/webrev.02/

--Semyon


On 9/12/2016 9:33 PM, Vadim Pakhnushev wrote:
Have you forgotten adding changes in AccelGraphicsConfig?

c:\Vadim\jdk9-client\jdk\src\java.desktop\windows\classes\sun\java2d\d3d\D3DGraphicsConfig.java:52: error: D3DGraphicsConfig is not abstract and does not override abstract method removeDeviceEventListener(AccelDeviceEventListener) in AccelGraphicsConfig
public class D3DGraphicsConfig
       ^
c:\Vadim\jdk9-client\jdk\src\java.desktop\windows\classes\sun\java2d\opengl\WGLGraphicsConfig.java:59: error: WGLGraphicsConfig is not abstract and does not override abstract method removeDeviceEventListener(AccelDeviceEventListener) in AccelGraphicsConfig
public class WGLGraphicsConfig
       ^

Also +#include "Devices.h" in the D3DContext.cpp is a leftover.

Vadim

On 12.09.2016 21:11, Semyon Sadetsky wrote:
http://cr.openjdk.java.net/~ssadetsky/8155753/webrev.01/

AccelDeviceEventNotifier is removed.

--Semyon


On 9/12/2016 6:56 PM, Semyon Sadetsky wrote:
Okay. I will remove AccelDeviceEventNotifier and all related code.

--Semyon


On 9/12/2016 6:43 PM, Vadim Pakhnushev wrote:
Hi Semyon,

Generally seems reasonable, it seems that you should use screen instead of gdiScreen in the JNU_CallStaticMethodByName, otherwise the code won't compile. Not sure how the rest of the code handles monitor removal, seems to me that there are no usages of this notifications anywhere, so maybe we don't need this code at all?

Thanks,
Vadim

On 12.09.2016 17:24, Semyon Sadetsky wrote:
Hello,

Please review fix for JDK9:

bug: https://bugs.openjdk.java.net/browse/JDK-8155753

webrev: http://cr.openjdk.java.net/~ssadetsky/8155753/webrev.00/

The issue take place on Windows platform if Direct3d is on. The notification routine about the monitor removal tries to get screen number using the monitor handle which is obviously null at this moment. As a fix the screen number is recorded in D3D context for further possible notifications.

--Semyon








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