I have worked on a possible improvement in the OGL blit logic, and right before PR creation found a critical bug that ruined the whole idea of the change. Unfortunately, non of the tests found this bug, so instead of a fix, I propose a new test that will be able to find such issues in the future(actually it already caught the bug in XRender https://bugs.openjdk.java.net/browse/JDK-8255724)
The test works fine for GDI, OpenGL, d3d, and x11 pipelines. ------------- Commit messages: - Update BlitRotateClippedArea.java - Update ProblemList.txt - Update BlitRotateClippedArea.java - Create BlitRotateClippedArea.java Changes: https://git.openjdk.java.net/jdk/pull/991/files Webrev: https://webrevs.openjdk.java.net/?repo=jdk&pr=991&range=00 Issue: https://bugs.openjdk.java.net/browse/JDK-8255722 Stats: 143 lines in 2 files changed: 143 ins; 0 del; 0 mod Patch: https://git.openjdk.java.net/jdk/pull/991.diff Fetch: git fetch https://git.openjdk.java.net/jdk pull/991/head:pull/991 PR: https://git.openjdk.java.net/jdk/pull/991