On Tue, 10 Nov 2020 16:38:25 GMT, Kevin Rushforth <k...@openjdk.org> wrote:
>> Change looks ok from a build point of view, but I can't comment on the >> validity and implications of using this key. > > I ran a 3D lighting test that is designed to be a GPU stress test. It's a > worst case, to be sure, but it take 10 times as long to render with the > integrated GPU as it does with the discrete GPU: > > **attenuation.LightingSample: 500 large quads** > discrete GPU: 23.5 fps > integrated GPU: 2.34 fps > > In a more realistic example of drawing a large number of 2D vectors, it runs > 35% slower with the integrated GPU: > > **Vector charting test, oval clip** > discrete GPU: 41.1 fps > integrated GPU: 26.6 fps > > I see similar results in the performance numbers you listed above. > > An application developer who packages up their JDK, for example, using > jpackage, can make the decision for themselves. Application developers who > rely on the JDK as delivered will get whatever we choose as the default. So > we need to be sure that the benefit of doing this justifies the performance > hit. > > @kevinrushforth @prrace could you please review? > > As we discussed yesterday, it is reviewed but not ready to be approved. > We are waiting for a reply from Apple. @prrace We are waiting for it for three months already. If it is possible then not sure why other applications did not found any possible ways to force one specific GPU. What we are wating for? ------------- PR: https://git.openjdk.java.net/jdk/pull/1139