On Tue, 4 May 2021 11:02:40 GMT, Jayathirth D V <j...@openjdk.org> wrote:
> We have many if else conditions to select OpenGL/Metal pipeline objects. > Apart from initialization phase we should not fetch these objects everytime > checking whether we are using OpenGL/Metal pipeline. This pull request has now been integrated. Changeset: 53db2a0a Author: Jayathirth D V <j...@openjdk.org> URL: https://git.openjdk.java.net/jdk/commit/53db2a0acd4e208fb5cfb7108206ec667c7c4131 Stats: 186 lines in 5 files changed: 83 ins; 91 del; 12 mod 8226384: Implement a better logic to switch between OpenGL and Metal pipeline Reviewed-by: prr ------------- PR: https://git.openjdk.java.net/jdk/pull/3851