it (simple assignment) can be sliced and that's what make preemptive 
multi-threading in v15r5/16 at the 4D language level fundamentally different to 
"protecting IP arrays using semaphores the classic way".

you might recall the slide presented at the last Summit by Laurent Esnault

http://www.slideshare.net/kmiyako/inside-multithreading
Japanese version, but you get the picture

> 2016/11/02 8:52、Tim Nevels <timnev...@mac.com> のメール:
> It does not contain any 4D commands. Can that line of code be time sliced, or 
> will this line of code run atomically?



宮古 啓介
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Tel: 03-6427-8441
Fax: 03-6427-8449

keisuke.miy...@4d.com
www.4D.com/JP

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