> > Le 19 janv. 2017 à 00:38, Lee Hinde <leehi...@gmail.com> a écrit : > > [...] > > I've been explicitly returning a passed object with $0, or passing a > pointer, if I was going to change the object in the calling method. > > Don't need to...
I don't know if it's the good way to see it, but I now consider a 4d object as some kind of pointer: c_object($_o) methodMyStuff($_o) //methodMyStuff (object) OB set($1;"xxx";value) (... and it took me a while to understand :-/ ) -- Arnaud de Montard ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************