69,000 typing errors will not necessarily require 69,000 code modifications...
For example, if you have an untyped variable $a in a method, and in that method you use the variable 100 times. With 'all variables are typed' this would be reported as 100 typing errors. If you type that variable at the top of that method then compile again then the 69,000 would be reduced by 100. So don't let the 69,000 errors scare you, it may be much less! The 4D compiler is trying to warn you about coding mistakes, it is better to fix those coding mistakes rather than ignore them. http://kb.4d.com/assetid=50223 -Tim ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************