A recent discovery for me was a quick way to open the explorer. Put the insertion point in the method editor on an empty line and press Ctrl-k.
-- Douglas von Roeder 949-336-2902 On Fri, May 26, 2017 at 6:06 PM, Chip Scheide via 4D_Tech < 4d_tech@lists.4d.com> wrote: > @ > > [t@1]f@1:=seq@n@ > can result in: > [table_1]Field_1 := Sequence Number > > it is amazing how short a line of code can be, before it is expanded > - then you have to go back and ad the '\' to make it readable. :) > > You can use the @ to shortcut any tokenizable item. Commands, tables, > fields, (your) method names. Any line of code as it is typed can include > any number of @s, sometimes I have as many @s as other characters. > > Chip > > > > > In honor of National Take-a-Penny/Leave-a-Penny Day, I thought it would > be > > nice to start a thread to collect people's favorite 4D tricks and > keystroke > > combos. How this came up is that Wayne Stewart and I recently joined > Damon > > Carley in giving some presentations in Sydney and New Zealand. One of the > > biggest crowed pleasers? > > > > SELECTION TO ARRAY(\ > > [Customer]ID;$customer_ids_at;\ > > [Customer]LastName;$last_names_at) > > > > The "\" line break/continuation character. It's been out there for about > 10 > > years, but not everyone knows about it. It's great! It's great for array > > sort, selection to array/array to selection, and a lot of OB SET kind of > > stuff. Great! > > > > Someone said "I'm sure that's in the docs somewhere, but how would you > find > > it?" Good point, I guess you just look for / ;-) Quite a few people > started > > sharing their favorite tips and it turns out that there are *tons* of > them. > > > > So, here's mine: > > > > --------------------------------------------- > > Code Line Break Character > > --------------------------------------------- > > You can break a single line of code into multiple lines to simplify > reading > > and editing using the / character. > > > > So, if you found that useful or if it reminds you of one of your > favorites, > > please post another one. I'm sure no one knows all of the good ones but > > everyone must know a few. > > > > If anyone wants to post links to the docs, that's more than welcome. > (Tim & > > Miyako, we're looking at you because you've each spoiled us with good > links > > down the years), > > ********************************************************************** > > 4D Internet Users Group (4D iNUG) > > FAQ: http://lists.4d.com/faqnug.html > > Archive: http://lists.4d.com/archives.html > > Options: http://lists.4d.com/mailman/options/4d_tech > > Unsub: mailto:4d_tech-unsubscr...@lists.4d.com > > ********************************************************************** > ------------ > Hell is other people > Jean-Paul Sartre > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: http://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:4d_tech-unsubscr...@lists.4d.com > ********************************************************************** > ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************