You know if every method really on did one thing, and only had a few params that never changed and ... well then the split screen really wouldn't be necessary.
But here are the places I really miss it. 1) when I'm passing parameters to a method in a c-obj. After I'm more than about 15 lines down I would really like to be able to see the top of the method, where I'd document what's in the c-obj, right on top of the code I'm working with. Especially if this is a complex branching situation where I'm more like 100 lines from the top. Even with a large screen (which I have) it's not as easy. And if the c-obj has more than a few keys it's even more involved. 2) when I'm working with a single method that calls itself. I like to put all the actual code for most of my forms into a single process method I call a 'form controller'. This method will have some actions that can be called from objects within the method. Like "save" - the save button, obviously, but maybe also something that causes a refresh, reset, new record - whatever. The situation is that I need to be sure I have everything lined up correctly between where I'm working and what the 'save' code is expecting. 3) when I'm documenting the method. I prefer to put all the documentation at the top of the method in most cases. In fact I start each method with at least a simple sentence declaring what it's purpose is. This usually changes over time becoming more complex - and being able to see the code in question right by the documentation is a big help. On Mon, May 29, 2017 at 3:36 PM, David Adams via 4D_Tech < 4d_tech@lists.4d.com> wrote: > Please give us a split-pane in the Method Editor > http://forums.4d.fr/Post//19482991/1/ > > Please vote for this feature request. And if anyone wants to make a better > argument, please do! It's early here and I'm not at my best yet... > -- Kirk Brooks San Francisco, CA ======================= *The only thing necessary for the triumph of evil is for good men to do nothing.* *- Edmund Burke* ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************