> Le 27 juin 2017 à 08:53, Bernd Fröhlich via 4D_Tech <[email protected]> a 
> écrit :
> 
> Peter Mew:
> 
>> I am trying to use Miyako's rotate picture component in v13.
>> I dont know if its not compatible but It wont run.
> 
> Hi Peter,
> I had some problems also (not sure what exactly), so I rolled my own:
> 
>  // Methode: PIC_Rotate
> ...
> 
> Works, but unfortunately is quite slow.
> I wonder when 4D will implement a native picture rotate method.
> I think it is much needed.
> 
> Greetings from Germany,
> Bernd Fröhlich

It would be useful to have a lossless rotation method for multiples of 90° !

Cordialement,

Bernard Escaich

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