> 
> Le 4 sept. 2017 à 05:11, John Baughman via 4D_Tech <4d_tech@lists.4d.com> a 
> écrit :
> 
> Also I spent a great deal of time looking at the object in the debugger and 
> after $oCallerObject always remained undefined. Not anymore !!??!!

In french 4D, the debugger shows a difference between an undefined variable 
(not declared) and an empty object (after c_object been executed): the former 
is "indéfinie", the second is "undefined". 
In this screen copy $xxx_o is just a direct input in debugger while 
c_object($zzz_o) has been executed:
<https://screencast.com/t/KyUETDij>
Does english 4d make a difference?

-- 
Arnaud de Montard
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