> > Le 4 sept. 2017 à 05:11, John Baughman via 4D_Tech <4d_tech@lists.4d.com> a > écrit : > > Also I spent a great deal of time looking at the object in the debugger and > after $oCallerObject always remained undefined. Not anymore !!??!!
In french 4D, the debugger shows a difference between an undefined variable (not declared) and an empty object (after c_object been executed): the former is "indéfinie", the second is "undefined". In this screen copy $xxx_o is just a direct input in debugger while c_object($zzz_o) has been executed: <https://screencast.com/t/KyUETDij> Does english 4d make a difference? -- Arnaud de Montard ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************