Thanks, I'll try stuffing the array into a blob, and passing the blob.

On Fri, Dec 1, 2017 at 9:44 PM, Timothy Penner via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> This thread sounds familiar...  Maybe the answer is already posted:
> http://4d.1045681.n5.nabble.com/Passing-var-from-
> component-to-host-td5737479.html
>
> http://forums.4d.com/Post/FR/16238062/1/16238063#16238063
>
> http://livedoc.4d.com/4Dv16.1/help/Title/en/page1274.html#516584
> " The component architecture allows the coexistence, within the same
> interpreted database, of both interpreted and compiled components
> (conversely, only compiled components can be used in a compiled database).
> In order to use pointers in this case, you must respect the following
> principle: the interpreter can unpoint a pointer built in compiled mode;
> however, in compiled mode, you cannot unpoint a pointer built in
> interpreted mode. "
>
> Hope that helps,
>
> -Tim
>
>
>
>
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-- 
Jim Dorrance
jim.dorra...@gmail.com
4...@dorrance.eu
www.4d.dorrance.eu

PS: If you know of anyone that needs an experienced 4D programmer to add
energy and experience to their team, please let me know. I have
experience in many areas. Reasonable rates. Remote or Paris only.
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