Hey All,

We recently moved all our 4D apps to v16R6, partly to get ready for
the Macs going 64bit only. (I thought High Sierra was the last OS to
support 32bit, but Apple announced that the next OS, Mojave will still
support it - and be the last).

Our 4D server is Mac as well, and now everything Mac is 64bit for us.

We also have Windows clients. Is there any reason to not run 64bit
Windows on the client side (assuming my Windows clients have 64 bit
OS's)? Right now I deployed v16r6 on 32bit windows machines.

Any thoughts or insights are welcome.

dave

-- 
David Nasralla
Clean Air Engineering
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